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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameInfo | +-- UTGame.UTGame | +-- UTGame.UTDeathmatch | +-- UTGame.UTTeamGame | +-- UTGame.UTOnslaughtGame | +-- UTGameContent.UTOnslaughtGame_Content
Variables Summary |
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Inherited Variables from UTGame.UTOnslaughtGame |
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bSidesAreSwitched, bSpawnNodeSelected, bSwapSidesAfterReset, Orbs[2], OvertimeCoreDrainPerSec, PowerCore[2], PowerNodes, SelectedStartNode |
Functions Summary |
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Defaultproperties |
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defaultproperties { TeamAIType(0)=Class'UTGame.UTOnslaughtTeamAI' TeamAIType(1)=Class'UTGame.UTOnslaughtTeamAI' HUDType=Class'UTGame.UTOnslaughtHUD' PlayerReplicationInfoClass=Class'UTGame.UTOnslaughtPRI' GameReplicationInfoClass=Class'UTGame.UTOnslaughtGRI' MessageClass=Class'UTGameContent.UTOnslaughtMessage' Name="Default__UTOnslaughtGame_Content" ObjectArchetype=UTOnslaughtGame'UTGame.Default__UTOnslaughtGame' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |