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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UTGame.UTProjectile
|
+-- UTGame.UTProj_SpiderMineBase
|
+-- UTGameContent.UTProj_SpiderMine
|
+-- UTGameContent.UTProj_SpiderMineBlue
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from UTGameContent.UTProj_SpiderMine |
|---|
| ProjectileHurtRadius |
| Inherited Functions from UTGame.UTProj_SpiderMineBase |
|---|
| AcquireTarget, AdjustSpeed, Attach, BeginState, Bump, Destroyed, Detach, EndState, Explode, HitWall, Init, Landed, OnSameTeam, PhysicsVolumeChange, PlayAnim, PostBeginPlay, ProcessTouch, ReturnToTrap, ScriptGetTeamNum, SetScurryTarget, StopAnim, TakeDamage, Timer, TornOff, WarnTarget |
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=SkeletalMeshComponent Name=MeshComponentA ObjName=MeshComponentA Archetype=SkeletalMeshComponent'UTGameContent.Default__UTProj_SpiderMine:MeshComponentA'
Begin Object Class=AnimNodeSequence Name=MeshSequenceA ObjName=MeshSequenceA Archetype=AnimNodeSequence'UTGameContent.Default__UTProj_SpiderMine:MeshSequenceA'
ObjectArchetype=AnimNodeSequence'UTGameContent.Default__UTProj_SpiderMine:MeshSequenceA'
End Object
Animations=AnimNodeSequence'UTGameContent.Default__UTProj_SpiderMineBlue:MeshComponentA.MeshSequenceA'
Materials(0)=Material'PICKUPS.Deployables.Materials.M_Deployables_Spider_VBlue'
ObjectArchetype=SkeletalMeshComponent'UTGameContent.Default__UTProj_SpiderMine:MeshComponentA'
End Object
Mesh=MeshComponentA
Begin Object Class=AudioComponent Name=AmbientAudio ObjName=AmbientAudio Archetype=AudioComponent'UTGameContent.Default__UTProj_SpiderMine:AmbientAudio'
ObjectArchetype=AudioComponent'UTGameContent.Default__UTProj_SpiderMine:AmbientAudio'
End Object
WalkingSoundComponent=AmbientAudio
Begin Object Class=AudioComponent Name=AttackScreech ObjName=AttackScreech Archetype=AudioComponent'UTGameContent.Default__UTProj_SpiderMine:AttackScreech'
ObjectArchetype=AudioComponent'UTGameContent.Default__UTProj_SpiderMine:AttackScreech'
End Object
AttackScreechSoundComponent=AttackScreech
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTProj_SpiderMine:CollisionCylinder'
ObjectArchetype=CylinderComponent'UTGameContent.Default__UTProj_SpiderMine:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=MyLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTProj_SpiderMine:MyLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTProj_SpiderMine:MyLightEnvironment'
End Object
Components(1)=MyLightEnvironment
Components(2)=MeshComponentA
Components(3)=AmbientAudio
Components(4)=AttackScreech
CollisionComponent=CollisionCylinder
Name="Default__UTProj_SpiderMineBlue"
ObjectArchetype=UTProj_SpiderMine'UTGameContent.Default__UTProj_SpiderMine'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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