defaultproperties
{
Begin Object Class=UTParticleSystemComponent Name=TrailComponent ObjName=TrailComponent Archetype=UTParticleSystemComponent'UTGame.Default__UTParticleSystemComponent'
bOwnerNoSee=True
Name="TrailComponent"
ObjectArchetype=UTParticleSystemComponent'UTGame.Default__UTParticleSystemComponent'
End Object
Trail=TrailComponent
RedeemerProjClass=Class'UTGameContent.UTProj_Redeemer'
Begin Object Class=AudioComponent Name=AmbientSoundComponent ObjName=AmbientSoundComponent Archetype=AudioComponent'Engine.Default__AudioComponent'
bStopWhenOwnerDestroyed=True
bShouldRemainActiveIfDropped=True
Name="AmbientSoundComponent"
ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
End Object
PawnAmbientSound=AmbientSoundComponent
CameraEffect=PostProcessChain'UN_LensTypes.RedeemerPostProcess'
TeamCameraMaterials(0)=MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Red'
TeamCameraMaterials(1)=MaterialInstanceConstant'UN_LensTypes.Materials.MI_FX_RedeemerCam_Blue'
bAttachDriver=False
DriverDamageMult=1.000000
bSimulateGravity=False
bDirectHitWall=True
bSpecialHUD=True
bCanUse=False
AirSpeed=1000.000000
AccelRate=2000.000000
BaseEyeHeight=0.000000
EyeHeight=0.000000
LandMovementState="PlayerFlying"
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTRemoteRedeemer:CollisionCylinder'
CollisionHeight=12.000000
CollisionRadius=20.000000
BlockActors=False
Translation=(X=40.000000,Y=0.000000,Z=0.000000)
ObjectArchetype=CylinderComponent'UTGame.Default__UTRemoteRedeemer:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
Components(1)=AmbientSoundComponent
Begin Object Class=StaticMeshComponent Name=WRocketMesh ObjName=WRocketMesh Archetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
StaticMesh=StaticMesh'WP_AVRiL.Mesh.S_WP_AVRiL_Missile'
CullDistance=20000.000000
CachedCullDistance=20000.000000
bOwnerNoSee=True
bUseAsOccluder=False
CollideActors=False
BlockActors=False
BlockRigidBody=False
Translation=(X=32.000000,Y=0.000000,Z=0.000000)
Scale=3.000000
Name="WRocketMesh"
ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
End Object
Components(2)=WRocketMesh
Components(3)=TrailComponent
Physics=PHYS_Flying
bNetInitialRotation=True
bCanTeleport=False
bCollideActors=False
bBlockActors=False
NetPriority=3.000000
CollisionComponent=CollisionCylinder
Name="Default__UTRemoteRedeemer_Content"
ObjectArchetype=UTRemoteRedeemer'UTGame.Default__UTRemoteRedeemer'
}
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