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UTGameContent.UTSpiderMineTrapBlue

Extends
UTSpiderMineTrap

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- UTGame.UTDeployedActor
      |   
      +-- UTGame.UTSpiderMineTrap
         |   
         +-- UTGameContent.UTSpiderMineTrapBlue

Variables Summary
Inherited Variables from UTGame.UTSpiderMineTrap
ActivateSound, AvailableMines, CurrentOffset, DeployedMines, DetectionRange, MineClass, SpawnOffset[5]
Inherited Variables from UTGame.UTDeployedActor
bDeployed, HudLocation, InstigatorController, LightEnvironment, Mesh, TeamNum

Functions Summary
Inherited Functions from UTGame.UTSpiderMineTrap
CheckForEnemies, Landed, PerformDeploy, SpawnMine, SpawnOffsetMine
Inherited Functions from UTGame.UTDeployedActor
Attach, BaseChange, Destroyed, GetTeamNum, HurtRadius, PerformDeploy, PostBeginPlay, ReplicatedEvent, Reset, SetHUDLocation


Defaultproperties

defaultproperties
{
   MineClass=Class'UTGameContent.UTProj_SpiderMineBlue'
   ActivateSound=SoundCue'A_Pickups_Deployables.SpiderMine.SpiderMine_ActivateCue'
   TeamNum=1
   Begin Object Class=SkeletalMeshComponent Name=ThirdPersonMesh ObjName=ThirdPersonMesh Archetype=SkeletalMeshComponent'Engine.Default__SkeletalMeshComponent'
      SkeletalMesh=SkeletalMesh'PICKUPS.Deployables.Mesh.SK_Deployables_SpiderMine'
      Begin Object Class=AnimNodeSequence Name=MeshSequenceA ObjName=MeshSequenceA Archetype=AnimNodeSequence'Engine.Default__AnimNodeSequence'
         Name="MeshSequenceA"
         ObjectArchetype=AnimNodeSequence'Engine.Default__AnimNodeSequence'
      End Object
      Animations=AnimNodeSequence'UTGameContent.Default__UTSpiderMineTrapBlue:MeshSequenceA'
      AnimSets(0)=AnimSet'PICKUPS.Deployables.Anims.K_Deployables_SpiderMine'
      Materials(0)=Material'PICKUPS.Deployables.Materials.M_Deployables_Spidermine_VBlue'
      LightEnvironment=DynamicLightEnvironmentComponent'UTGameContent.Default__UTSpiderMineTrapBlue:MyLightEnvironment'
      bUseAsOccluder=False
      Name="ThirdPersonMesh"
      ObjectArchetype=SkeletalMeshComponent'Engine.Default__SkeletalMeshComponent'
   End Object
   Mesh=ThirdPersonMesh
   Begin Object Class=DynamicLightEnvironmentComponent Name=DeployedLightEnvironment ObjName=DeployedLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTSpiderMineTrap:DeployedLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTSpiderMineTrap:DeployedLightEnvironment'
   End Object
   LightEnvironment=DeployedLightEnvironment
   Components(0)=DeployedLightEnvironment
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTSpiderMineTrap:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGame.Default__UTSpiderMineTrap:CollisionCylinder'
   End Object
   Components(1)=CollisionCylinder
   Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=MyLightEnvironment Archetype=DynamicLightEnvironmentComponent'Engine.Default__DynamicLightEnvironmentComponent'
      ModShadowFadeoutTime=1.000000
      Name="MyLightEnvironment"
      ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__DynamicLightEnvironmentComponent'
   End Object
   Components(2)=MyLightEnvironment
   Components(3)=ThirdPersonMesh
   CollisionComponent=CollisionCylinder
   Name="Default__UTSpiderMineTrapBlue"
   ObjectArchetype=UTSpiderMineTrap'UTGame.Default__UTSpiderMineTrap'
}

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Creation time: sk 18-3-2018 10:00:57.622 - Created with UnCodeX