| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameInfo
|
+-- UnrealGame.UnrealMPGameInfo
|
+-- UnrealGame.DeathMatch
|
+-- XGame.xDeathMatch
|
+-- BonusPack.xMutantGame
| Constants Summary |
|---|
| Inherited Contants from UnrealGame.DeathMatch |
|---|
| DMPROPNUM |
| Variables Summary | |
|---|---|
| Controller | CurrentBottomFeeder |
| Controller | CurrentMutant |
| string | MutDescText |
| string | MutPropText |
| float | RegenTimeCarryOver |
| xMutantGame | |
| int | BaseKillScore |
| bool | bEnableBottomFeeder |
| int | BottomFeederKillScore |
| float | DegenInterval |
| int | MaxMultiKillScore |
| int | MultiKillBonus |
| int | MutantKillHealthBonus |
| Material | MutantMaterial |
| int | MutantSuicidePenalty |
| Inherited Variables from XGame.xDeathMatch |
|---|
| bCustomPreload |
| Inherited Functions from XGame.xDeathMatch |
|---|
| PrecacheGameStaticMeshes, PrecacheGameTextures |
| Variables Detail |
|---|
| Functions Detail |
|---|
CheckScore Source code
ComparePRI Source code
EquipMutant Source code
FillPlayInfo Source code
GetDescriptionText Source code
GetServerDetails Source code
InitGame Source code
IsBottomFeeder Source code
Login Source code
Logout Source code
NotifyKilled Source code
PickupQuery Source code
PostLogin Source code
PrecacheGameAnnouncements Source code
PrecacheGameTextures Source code
RandomTeleportMutant Source code
RatePlayerStart Source code
RecommendCombo Source code
ReduceDamage Source code
ScoreKill Source code
SendAllCurrentMutantMessage Source code
SendCurrentMutantMessage Source code
SetMutant Source code
SpawnBot Source code
Tick Source code
UpdateAnnouncements Source code
UpdateBottomFeeder Source code
WantsPickups Source code| Defaultproperties |
|---|
defaultproperties
{
MutantMaterial=FinalBlend'XGameShaders.PlayerShaders.InvisFinal'
DegenInterval=0.800000
MultiKillBonus=1
BaseKillScore=2
MutantSuicidePenalty=4
MaxMultiKillScore=4
MutantKillHealthBonus=25
BottomFeederKillScore=5
bEnableBottomFeeder=True
MutPropText="Enable BottomFeeder"
MutDescText="If enabled, the player with the lowest score is the BottomFeeder, and can kill other players."
DMSquadClass=Class'BonusPack.MutSquadAI'
bWeaponStay=False
ScoreBoardType="BonusPack.MutantScoreboard"
HUDType="BonusPack.HudMutant"
MapListType="BonusPack.MapListMutant"
GoalScore=100
GameReplicationInfoClass=Class'BonusPack.MutantGameReplicationInfo'
GameName="Mutant"
Description="The first player to score a frag becomes the Mutant. Everyone else hunts the Mutant, as by killing the mutant, a player becomes the mutant, with superhuman powers. The player with the lowest score is the Bottom Feeder. He can also kill other players."
ScreenShotName="UT2004Thumbnails.MutantShots"
DecoTextName="BonusPack.MutantGame"
Acronym="MUT"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||