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Engine.UIAction_AddDataField

Extends
UIAction_DataStoreField
Modifiers
native ( inherit )

This action allows designers to add additional fields to Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_DataStore
               |   
               +-- Engine.UIAction_DataStoreField
                  |   
                  +-- Engine.UIAction_AddDataField

Variables Summary
UIAction_AddDataField
boolbPersistentField
EUIDataProviderFieldTypeFieldType
Inherited Variables from Engine.UIAction_DataStoreField
DataFieldMarkupString, TargetScene
Inherited Variables from Engine.UIAction_DataStore
BindingIndex


Variables Detail

UIAction_AddDataField

bPersistentField Source code

var(UIAction_AddDataField) bool bPersistentField;
Indicates whether the data field should be saved to the UIDynamicFieldProvider's persistent storage area.

FieldType Source code

var(UIAction_AddDataField) EUIDataProviderFieldType FieldType;
Specifies the type of data field being added.


Defaultproperties

defaultproperties
{
   OutputLinks(1)=(LinkDesc="Success")
   ObjName="Add Data Field"
   Name="Default__UIAction_AddDataField"
   ObjectArchetype=UIAction_DataStoreField'Engine.Default__UIAction_DataStoreField'
}

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Creation time: sk 18-3-2018 10:00:45.749 - Created with UnCodeX