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UTGame.UTTeamGameMessage

Extends
UTLocalMessage

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- UTGame.UTLocalMessage
      |   
      +-- UTGame.UTTeamGameMessage

Variables Summary
SoundNodeWaveAnnouncerSounds[2]
colorBlueDrawColor
colorRedDrawColor
stringRequestTeamSwapPostfix
stringRequestTeamSwapPrefix
stringYouAreOnBlueMessage
stringYouAreOnRedMessage
Inherited Variables from UTGame.UTLocalMessage
AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea
Inherited Variables from Engine.LocalMessage
bBeep, bCountInstances, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, DrawColor, FontSize, Lifetime, PosY

Functions Summary
functionSoundNodeWave AnnouncementSound (int MessageIndex, Object OptionalObject, PlayerController PC))
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functioncolor GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer ))
functionfloat GetPos (int Switch, HUD myHUD ))
functionstring GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from UTGame.UTLocalMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, PartiallyDuplicates


Variables Detail

AnnouncerSounds[2] Source code

var SoundNodeWave AnnouncerSounds[2];

BlueDrawColor Source code

var color BlueDrawColor;

RedDrawColor Source code

var color RedDrawColor;

RequestTeamSwapPostfix Source code

var localized string RequestTeamSwapPostfix;

RequestTeamSwapPrefix Source code

var localized string RequestTeamSwapPrefix;

YouAreOnBlueMessage Source code

var localized string YouAreOnBlueMessage;

YouAreOnRedMessage Source code

var localized string YouAreOnRedMessage;


Functions Detail

AnnouncementSound Source code

static function SoundNodeWave AnnouncementSound ( int MessageIndex, Object OptionalObject, PlayerController PC) )

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetColor Source code

static function color GetColor ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetFontSize Source code

static function int GetFontSize ( int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer ) )

GetPos Source code

static function float GetPos ( int Switch, HUD myHUD ) )

GetString Source code

static function string GetString ( optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
   RequestTeamSwapPostfix="is requesting a team swap."
   YouAreOnRedMessage="You are on the RED Team"
   YouAreOnBlueMessage="You are on the BLUE Team"
   RedDrawColor=(B=10,G=32,R=255,A=255)
   BlueDrawColor=(B=255,G=32,R=10,A=255)
   AnnouncerSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnRed'
   AnnouncerSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_YouAreOnBlue'
   MessageArea=2
   AnnouncementPriority=19
   bIsConsoleMessage=True
   Name="Default__UTTeamGameMessage"
   ObjectArchetype=UTLocalMessage'UTGame.Default__UTLocalMessage'
}

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Creation time: sk 18-3-2018 10:00:57.876 - Created with UnCodeX