Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTUITabPage_AudioSettings

Extends
UTUITabPage_Options
Modifiers
placeable

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Tab page for a user's Audio settings.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIObject
         |   
         +-- Engine.UIContainer
            |   
            +-- Engine.UITabPage
               |   
               +-- UTGame.UTTabPage
                  |   
                  +-- UTGame.UTUITabPage_Options
                     |   
                     +-- UTGame.UTUITabPage_AudioSettings

Variables Summary
SoundCueAmbianceVolumeCue
SoundCueAnnouncerVolumeCue
boolbFullyInitialized
SoundCueSFXVolumeCue
SoundCueVoiceVolumeCue
Inherited Variables from UTGame.UTUITabPage_Options
bAllowResetToDefaults, bIsPasswordKeyboard, DescriptionLabel, KeyboardTargetEditBox, OptionList, SafeRegionPanel, StringListDataStore
Inherited Variables from UTGame.UTTabPage
bRequiresTick

Functions Summary
function OnApplySettings ()))
function OnOptionList_OptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex))
event PostInitialize ()))
function SetupButtonBar (UTUIButtonBar ButtonBar))
Inherited Functions from UTGame.UTUITabPage_Options
ConditionallyAppendDefaultsButton, ConditionallyAppendKeyboardButton, OnButtonBar_ResetToDefaults, OnButtonBar_ShowKeyboard, OnKeyboardInputComplete, OnOptionList_AcceptOptions, OnOptionList_OptionChanged, OnOptionList_OptionFocused, OnResetToDefaults, OnResetToDefaults_Confirm, OnShowKeyboard, PostInitialize, SetupButtonBar, ShowKeyboard
Inherited Functions from UTGame.UTTabPage
CloseParentScene, GetButtonBar, HandleInputKey, OnChildRepositioned, SetupButtonBar


Variables Detail

AmbianceVolumeCue Source code

var transient SoundCue AmbianceVolumeCue;
Sound cue to play when the user changes the Ambiance volume slider.

AnnouncerVolumeCue Source code

var transient SoundCue AnnouncerVolumeCue;
Sound cue to play when the user changes the Announcer volume slider.

bFullyInitialized Source code

var transient bool bFullyInitialized;
Whether or not we have been fully initialized.

SFXVolumeCue Source code

var transient SoundCue SFXVolumeCue;
Sound cue to play when the user changes the SFX volume slider.

VoiceVolumeCue Source code

var transient SoundCue VoiceVolumeCue;
Sound cue to play when the user changes the Voice volume slider.


Functions Detail

OnApplySettings Source code

function OnApplySettings ( ) )
Applies the current audio settings.

OnOptionList_OptionChanged Source code

function OnOptionList_OptionChanged ( UIScreenObject InObject, name OptionName, int PlayerIndex) )
Pass through the option callback.

PostInitialize Source code

event PostInitialize ( ) )
Post initialization event - Setup widget delegates.

SetupButtonBar Source code

function SetupButtonBar ( UTUIButtonBar ButtonBar) )
Callback allowing the tabpage to setup the button bar for the current scene.


Defaultproperties

defaultproperties
{
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UTUITabPage_AudioSettings"
   ObjectArchetype=UTUITabPage_Options'UTGame.Default__UTUITabPage_Options'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:59.538 - Created with UnCodeX