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UTGame.UTUITabPage_DynamicOptions

Extends
UTUITabPage_Options

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Version of UTUITabPage_Options which allows you to add options at runtime, but which doesn't used ata providers

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIObject
         |   
         +-- Engine.UIContainer
            |   
            +-- Engine.UITabPage
               |   
               +-- UTGame.UTTabPage
                  |   
                  +-- UTGame.UTUITabPage_Options
                     |   
                     +-- UTGame.UTUITabPage_DynamicOptions

Variables Summary
UTUIDynamicOptionListDynOptionList
Inherited Variables from UTGame.UTUITabPage_Options
bAllowResetToDefaults, bIsPasswordKeyboard, DescriptionLabel, KeyboardTargetEditBox, OptionList, SafeRegionPanel, StringListDataStore
Inherited Variables from UTGame.UTTabPage
bRequiresTick

Functions Summary
function ConditionallyAppendKeyboardButton (UTUIButtonBar ButtonBar))
function OnOptionList_OptionFocused (UIScreenObject InObject, UIDataProvider OptionProvider))
function OnResetToDefaults_Confirm (UTUIScene_MessageBox MessageBox, int SelectionIdx, int PlayerIndex)
function OnShowKeyboard ()))
function PostInitialize ()))
Inherited Functions from UTGame.UTUITabPage_Options
ConditionallyAppendDefaultsButton, ConditionallyAppendKeyboardButton, OnButtonBar_ResetToDefaults, OnButtonBar_ShowKeyboard, OnKeyboardInputComplete, OnOptionList_AcceptOptions, OnOptionList_OptionChanged, OnOptionList_OptionFocused, OnResetToDefaults, OnResetToDefaults_Confirm, OnShowKeyboard, PostInitialize, SetupButtonBar, ShowKeyboard
Inherited Functions from UTGame.UTTabPage
CloseParentScene, GetButtonBar, HandleInputKey, OnChildRepositioned, SetupButtonBar


Variables Detail

DynOptionList Source code

var UTUIDynamicOptionList DynOptionList;


Functions Detail

ConditionallyAppendKeyboardButton Source code

function ConditionallyAppendKeyboardButton ( UTUIButtonBar ButtonBar) )
Appends a keyboard button to the buttonbar if we are on PS3 and a editbox option is selected.

OnOptionList_OptionFocused Source code

function OnOptionList_OptionFocused ( UIScreenObject InObject, UIDataProvider OptionProvider) )
Callback for when an option is focused, by default tries to set the description label for this tab page.

OnResetToDefaults_Confirm Source code

function OnResetToDefaults_Confirm ( UTUIScene_MessageBox MessageBox, int SelectionIdx, int PlayerIndex )

OnShowKeyboard Source code

function OnShowKeyboard ( ) )
Shows the onscreen keyboard using the currently selected option as a target.

PostInitialize Source code

function PostInitialize ( ) )


Defaultproperties

defaultproperties
{
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'UTGame.Default__UTUITabPage_Options:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UTUITabPage_DynamicOptions"
   ObjectArchetype=UTUITabPage_Options'UTGame.Default__UTUITabPage_Options'
}

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Creation time: sk 18-3-2018 10:00:59.567 - Created with UnCodeX