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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UTGame.UTVoteCollector
| Constants Summary |
|---|
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Actor |
|---|
| ECollisionType, EDoubleClickDir, EMoveDir, ENetRole, EPhysics, ETravelType |
| Structures Summary | ||
|---|---|---|
| GameVoteInfo GameIdx, NumVotes | ||
| KickVoteInfo PlayerID, NumVotes | ||
| MapVoteInfo MapID, Map, NoVotes | ||
| MutatorProfile MutClass, MutName | ||
| MutatorVoteInfo MutIdx, ProviderIdx, NumVotes, bIsActive | ||
| Inherited Structures from Engine.Info |
|---|
| KeyValuePair, PlayerResponseLine, ServerResponseLine |
| Inherited Structures from Engine.Actor |
|---|
| AnimSlotDesc, AnimSlotInfo, AsyncLineCheckResult, CollisionImpactData, ImpactInfo, NavReference, ReplicatedHitImpulse, RigidBodyContactInfo, RigidBodyState, TimerData, TraceHitInfo |
| Functions Summary | ||
|---|---|---|
![]() | string | AddDefaultOptions (string CurOptions)) |
![]() | AddGameVote (UTVoteReplicationInfo VRI, byte GameIdx)) | |
![]() | AddKickVote (UTVoteReplicationInfo VRI, int KickID)) | |
![]() | AddMapVote (UTVoteReplicationInfo VRI, byte MapIdx)) | |
![]() | AddMutatorVote (UTVoteReplicationInfo VRI, byte MutIdx)) | |
![]() | int | AddVoteFor (out int CurrentVoteID) |
![]() | AdminForceGameVote (UTVoteReplicationInfo VRI, byte GameIdx)) | |
![]() | AdminForceMapVote (UTVoteReplicationInfo VRI, byte MapIdx)) | |
![]() | AdminForceMutatorVote (UTVoteReplicationInfo VRI, byte MutIdx, bool bAddMutator)) | |
![]() | AttachVoteReplicationInfo (UTPlayerController PC)) | |
![]() | BeginMidGameMapVote (optional int CurWinIndex) | |
![]() | BeginState (name PreviousStateName)) GameVoteRound | |
![]() | BeginState (name PreviousStateName)) MainVoteRound | |
![]() | BeginVoteCountdown (optional bool bInCountdown) | |
![]() | BeginVoteCountdown (optional bool bInCountdown)) GameVoteRound | |
![]() | BeginVoteCountdown (optional bool bInCountdown)) MainVoteRound | |
![]() | BroadcastVoteChange (int MapID, byte VoteCount) | |
![]() | BroadcastVoteMessage (int MessageIdx, optional PlayerReplicationInfo PRI1, optional PlayerReplicationInfo PRI2, optional int AdminMessageIdx=-1)) | |
![]() | bool | CheckGameVoteCount (byte Idx)) |
![]() | bool | CheckKickVoteCount (int Idx)) |
![]() | bool | CheckMapVoteCount (int Idx)) |
![]() | bool | CheckMutatorVoteCount (int Idx)) |
![]() | bool | CheckTotalGameVoteCount ())) |
![]() | bool | CheckTotalMapVoteCount ())) |
![]() | bool | CountdownInProgress ())) |
![]() | EndState (name NextStateName)) GameVoteRound | |
![]() | EndState (name NextStateName)) MainVoteRound | |
![]() | EndVoteCountdown () | |
![]() | EndVoteCountdown ())) GameVoteRound | |
![]() | EndVoteCountdown ())) MainVoteRound | |
![]() | int | FindBestGame ())) |
![]() | int | FindBestMap ())) |
![]() | int | FindWithinMutatorVotes (string MutatorClass)) |
![]() | ForceRestartGame ())) | |
![]() | bool | GetGameVoteInfo (byte Index, out string GameName, out byte NumVotes)) |
![]() | int | GetMapIndex (int MapID) |
![]() | bool | GetMutVoteInfo (byte Index, out string MutClass, out string MutName, out byte NumVotes, out byte bIsActive)) |
![]() | int | GetTotalVoteDuration (optional bool bEndGameVote=bInEndGameVote)) |
![]() | string | GetWinningMap ())) |
![]() | HandleKickVoteSpam (UTVoteReplicationInfo SpammerVRI)) | |
![]() | Initialize (array<string> MapList)) | |
![]() | InitializeVoting ())) | |
![]() | KickVotePassed (int WinIdx)) | |
![]() | bool | MapVoteInProgress () |
![]() | MapVotePassed (int WinIdx)) | |
![]() | ModifyOptions (out string CurOptions)) | |
![]() | NotifyAllPlayersVoted () | |
![]() | NotifyAllPlayersVoted ())) GameVoteRound | |
![]() | NotifyAllPlayersVoted ())) MainVoteRound | |
![]() | NotifyBecomeActivePlayer (UTPlayerController Player)) | |
![]() | NotifyBecomeSpectator (UTPlayerController Player)) | |
![]() | NotifyEndGameVote ())) | |
![]() | NotifyPlayerExiting (UTPlayerController Player)) | |
![]() | NotifyPlayerJoined (UTPlayerController Player)) | |
![]() | NotifyRestartGame ())) | |
![]() | RemoveAllKickVotesFor (int PlayerID)) | |
![]() | RemoveAllVRIVotes (UTVoteReplicationInfo VRI)) | |
![]() | RemoveGameVote (UTVoteReplicationInfo VRI)) | |
![]() | RemoveKickVote (UTVoteReplicationInfo VRI, int KickID)) | |
![]() | RemoveMapVote (UTVoteReplicationInfo VRI)) | |
![]() | RemoveMutatorVote (UTVoteReplicationInfo VRI, byte MutIdx)) | |
![]() | RemoveVoteFor (out int CurrentVoteID) | |
![]() | TimesUp () | |
![]() | TriggerVoteMenu ())) | |
![]() | UpdateGameVoteStatus (byte GameVoteIdx, optional bool bBroadcastVote, optional PlayerReplicationInfo VotePRI)) | |
![]() | UpdateKickVoteStatus (byte KickVoteIdx)) | |
![]() | UpdateMapVoteStatus (byte MapVoteIdx, optional bool bBroadcastVote, optional PlayerReplicationInfo VotePRI)) | |
![]() | UpdateMutVoteStatus (byte MutVoteIdx)) | |
| States Summary |
|---|
| GameVoteRound Source code |
|---|
|
state GameVoteRound |
| BeginState, BeginVoteCountdown, EndState, EndVoteCountdown, NotifyAllPlayersVoted |
| MainVoteRound Source code |
|---|
|
state MainVoteRound |
| BeginState, BeginVoteCountdown, EndState, EndVoteCountdown, NotifyAllPlayersVoted |
| Variables Detail |
|---|
| Structures Detail |
|---|
Information about a game vote
Information about a kickvote
The collection of maps + votes (used in the old and new vote systems)
Config structs
var bool bIsActive;};
var byte MutIdx;
var byte NumVotes;
var int ProviderIdx;
Information about a mutator vote
| Functions Detail |
|---|
AddDefaultOptions Source code
AddGameVote Source code
AddKickVote Source code
AddMapVote Source code
AddMutatorVote Source code
AddVoteFor Source code
AdminForceGameVote Source code
AdminForceMapVote Source code
AdminForceMutatorVote Source code
AttachVoteReplicationInfo Source code
BeginMidGameMapVote Source code
BeginState GameVoteRound Source code
BeginState MainVoteRound Source code
BeginVoteCountdown Source code
BeginVoteCountdown GameVoteRound Source code
BeginVoteCountdown MainVoteRound Source code
BroadcastVoteChange Source code
BroadcastVoteMessage Source code
CheckGameVoteCount Source code
CheckKickVoteCount Source code
CheckMapVoteCount Source code
CheckMutatorVoteCount Source code
CheckTotalGameVoteCount Source codeReturns true if ALL players have voted for a gametype
CheckTotalMapVoteCount Source codeReturns true if ALL players have voted for a map
CountdownInProgress Source code
EndState GameVoteRound Source code
EndState MainVoteRound Source code
EndVoteCountdown Source code
EndVoteCountdown GameVoteRound Source code
EndVoteCountdown MainVoteRound Source code
FindBestGame Source code
FindBestMap Source code
FindWithinMutatorVotes Source code
ForceRestartGame Source code
GetGameVoteInfo Source code
GetMapIndex Source code
GetMutVoteInfo Source code
GetTotalVoteDuration Source code
GetWinningMap Source code
HandleKickVoteSpam Source code
Initialize Source code
InitializeVoting Source code
KickVotePassed Source code
MapVoteInProgress Source code
MapVotePassed Source code
ModifyOptions Source code
NotifyAllPlayersVoted Source code
NotifyAllPlayersVoted GameVoteRound Source code
NotifyAllPlayersVoted MainVoteRound Source code
NotifyBecomeActivePlayer Source code
NotifyBecomeSpectator Source code
NotifyEndGameVote Source code
NotifyPlayerExiting Source code
NotifyPlayerJoined Source code
NotifyRestartGame Source code
RemoveAllKickVotesFor Source code
RemoveAllVRIVotes Source code
RemoveGameVote Source code
RemoveKickVote Source code
RemoveMapVote Source code
RemoveMutatorVote Source code
RemoveVoteFor Source code
TimesUp Source code
TriggerVoteMenu Source code
UpdateGameVoteStatus Source code
UpdateKickVoteStatus Source code
UpdateMapVoteStatus Source code
UpdateMutVoteStatus Source code| Defaultproperties |
|---|
defaultproperties
{
bMidGameVoting=True
bAllowMapVoting=True
bAnonymousKickVoting=True
MidGameVotePercentage=51
MinMidGameVotes=2
GameVoteDuration=15
MapVoteDuration=30
VotableMutators(0)=(mutClass="UTGame.UTMutator_BigHead")
VotableMutators(1)=(mutClass="UTGame.UTMutator_FriendlyFire")
VotableMutators(2)=(mutClass="UTGame.UTMutator_Handicap")
VotableMutators(3)=(mutClass="UTGame.UTMutator_Instagib")
VotableMutators(4)=(mutClass="UTGame.UTMutator_LowGrav")
VotableMutators(5)=(mutClass="UTGame.UTMutator_NoHoverboard")
VotableMutators(6)=(mutClass="UTGame.UTMutator_NoOrbs")
VotableMutators(7)=(mutClass="UTGame.UTMutator_NoPowerups")
VotableMutators(8)=(mutClass="UTGame.UTMutator_NoTranslocator")
VotableMutators(9)=(mutClass="UTGame.UTMutator_Slomo")
VotableMutators(10)=(mutClass="UTGame.UTMutator_SpeedFreak")
VotableMutators(11)=(mutClass="UTGame.UTMutator_SuperBerserk")
VotableMutators(12)=(mutClass="UTGame.UTMutator_Survival")
VotableMutators(13)=(mutClass="UTGame.UTMutator_Hero")
VotableMutators(14)=(mutClass="UTGame.UTMutator_WeaponsRespawn")
MutatorVotePercentage=51
MinKickVotes=3
KickVotePercentage=51
InitialVoteDelay=30
InitialVoteTransferTime=12
RushVoteTransferTime=3
VRIClass=Class'UTGame.UTVoteReplicationInfo'
ForceEnableMapIdx=-1
ForcedGameVoteIdx=-1
ForcedMapVoteIdx=-1
WinningIndex=-1
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__Info:Sprite'
ObjectArchetype=SpriteComponent'Engine.Default__Info:Sprite'
End Object
Components(0)=Sprite
CollisionType=COLLIDE_CustomDefault
Name="Default__UTVoteCollector"
ObjectArchetype=Info'Engine.Default__Info'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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