Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGameContent.UTCTFMessage

Extends
UTCarriedObjectMessage

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- UTGame.UTLocalMessage
      |   
      +-- UTGame.UTCarriedObjectMessage
         |   
         +-- UTGameContent.UTCTFMessage

Variables Summary
Inherited Variables from UTGame.UTCarriedObjectMessage
CaptureBlue, CaptureRed, DroppedBlue, DroppedRed, DroppedSounds[2], HasBlue, HasRed, KilledBlue, KilledRed, ReturnBlue, ReturnedBlue, ReturnedRed, ReturnRed, ReturnSounds[2], TakenSounds[2]
Inherited Variables from UTGame.UTLocalMessage
AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea

Functions Summary
functionbool ShouldBeRemoved (UTQueuedAnnouncement MyAnnouncement, class<UTLocalMessage> NewAnnouncementClass, int NewMessageIndex))
Inherited Functions from UTGame.UTCarriedObjectMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, ClientReceive, GetString, PartiallyDuplicates, ShouldBeRemoved, ShouldRemoveFlagAnnouncement
Inherited Functions from UTGame.UTLocalMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved


Functions Detail

ShouldBeRemoved Source code

static function bool ShouldBeRemoved ( UTQueuedAnnouncement MyAnnouncement, class<UTLocalMessage> NewAnnouncementClass, int NewMessageIndex) )
Kill pending flag messages when a score happens


Defaultproperties

defaultproperties
{
   ReturnBlue="returned the blue flag!"
   ReturnRed="returned the red flag!"
   ReturnedBlue="The blue flag was returned!"
   ReturnedRed="The red flag was returned!"
   CaptureBlue="captured the blue flag!"
   CaptureRed="captured the red flag!"
   DroppedBlue="dropped the blue flag!"
   DroppedRed="dropped the red flag!"
   HasBlue="took the blue flag!"
   HasRed="took the red flag!"
   KilledBlue="killed the blue flag carrier!"
   KilledRed="killed the red flag carrier!"
   ReturnSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagReturned'
   ReturnSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagReturned'
   DroppedSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagDropped'
   DroppedSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagDropped'
   TakenSounds(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedFlagTaken'
   TakenSounds(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_BlueFlagTaken'
   FontSize=2
   Name="Default__UTCTFMessage"
   ObjectArchetype=UTCarriedObjectMessage'UTGame.Default__UTCarriedObjectMessage'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:49.408 - Created with UnCodeX