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UTGameContent.UTCTFRedFlagBase

Extends
UTCTFBase_Content
Modifiers
placeable

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.Objective
         |   
         +-- UTGame.UTGameObjective
            |   
            +-- UTGame.UTCTFBase
               |   
               +-- UTGameContent.UTCTFBase_Content
                  |   
                  +-- UTGameContent.UTCTFRedFlagBase

Variables Summary
Inherited Variables from UTGame.UTCTFBase
AmbientSound, BaseExitTime, CTFAnnouncerMessagesClass, FlagBaseMaterial, FlagBaseMesh, FlagEmptyParticles, FlagType, GreedAmbientSound, MIC_FlagBaseColor, MidfieldHighSpeech, MidFieldHighZOffset, MidfieldLowSpeech, MidFieldLowZOffset, myFlag, NearBaseRadius, NearLocationSpeech, TakenSound

Functions Summary
Inherited Functions from UTGame.UTCTFBase
GetBestViewTarget, GetFlag, GetLocationMessageIndex, GetLocationSpeechFor, IsActive, ObjectiveChanged, PostBeginPlay, ReplicatedEvent, SetAlarm


Defaultproperties

defaultproperties
{
   Begin Object Class=AudioComponent Name=TakenSoundComponent ObjName=TakenSoundComponent Archetype=AudioComponent'UTGameContent.Default__UTCTFBase_Content:TakenSoundComponent'
      ObjectArchetype=AudioComponent'UTGameContent.Default__UTCTFBase_Content:TakenSoundComponent'
   End Object
   TakenSound=TakenSoundComponent
   FlagType=Class'UTGameContent.UTCTFRedFlag'
   Begin Object Class=ParticleSystemComponent Name=EmptyParticles ObjName=EmptyParticles Archetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
      Template=ParticleSystem'PICKUPS.Flag.Effects.P_Flagbase_Empty_Idle_Red'
      bAutoActivate=False
      SecondsBeforeInactive=1.000000
      Name="EmptyParticles"
      ObjectArchetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
   End Object
   FlagEmptyParticles=EmptyParticles
   FlagBaseMaterial=MaterialInstanceConstant'PICKUPS.Base_Flag.Materials.M_Pickups_Base_Flag_Red'
   Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'UTGameContent.Default__UTCTFBase_Content:StaticMeshComponent0'
      ObjectArchetype=StaticMeshComponent'UTGameContent.Default__UTCTFBase_Content:StaticMeshComponent0'
   End Object
   FlagBaseMesh=StaticMeshComponent0
   NearLocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_NearTheRedBase'
   NearLocationSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_NearTheRedBase'
   NearLocationSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_NearTheRedBase'
   MidfieldHighSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldHigh'
   MidfieldHighSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldHigh'
   MidfieldHighSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldHigh'
   MidfieldLowSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_MidfieldLow'
   MidfieldLowSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_MidfieldLow'
   MidfieldLowSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_MidfieldLow'
   bHasLocationSpeech=True
   DefenderTeamIndex=0
   LocationSpeech(0)=SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_InTheRedBase'
   LocationSpeech(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_InTheRedBase'
   LocationSpeech(2)=SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_InTheRedBase'
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGameContent.Default__UTCTFBase_Content:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGameContent.Default__UTCTFBase_Content:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Begin Object Class=ArrowComponent Name=Arrow ObjName=Arrow Archetype=ArrowComponent'UTGameContent.Default__UTCTFBase_Content:Arrow'
      ObjectArchetype=ArrowComponent'UTGameContent.Default__UTCTFBase_Content:Arrow'
   End Object
   Components(0)=Arrow
   Components(1)=CollisionCylinder
   Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderer Archetype=PathRenderingComponent'UTGameContent.Default__UTCTFBase_Content:PathRenderer'
      ObjectArchetype=PathRenderingComponent'UTGameContent.Default__UTCTFBase_Content:PathRenderer'
   End Object
   Components(2)=PathRenderer
   Begin Object Class=DynamicLightEnvironmentComponent Name=FlagBaseLightEnvironment ObjName=FlagBaseLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTCTFBase_Content:FlagBaseLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGameContent.Default__UTCTFBase_Content:FlagBaseLightEnvironment'
   End Object
   Components(3)=FlagBaseLightEnvironment
   Components(4)=StaticMeshComponent0
   Components(5)=EmptyParticles
   CollisionComponent=CollisionCylinder
   Name="Default__UTCTFRedFlagBase"
   ObjectArchetype=UTCTFBase_Content'UTGameContent.Default__UTCTFBase_Content'
}

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Creation time: sk 18-3-2018 10:00:49.425 - Created with UnCodeX