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UTGame.UTCinematicPlayerController

Extends
UTEntryPlayerController

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.PlayerController
         |   
         +-- GameFramework.GamePlayerController
            |   
            +-- UTGame.UTPlayerController
               |   
               +-- UTGame.UTEntryPlayerController
                  |   
                  +-- UTGame.UTCinematicPlayerController

Constants Summary
Inherited Contants from UTGame.UTPlayerController
CONTEXT_ALLOWKEYBOARD, CONTEXT_ALLOWKEYBOARD_ANY, CONTEXT_ALLOWKEYBOARD_NO, CONTEXT_ALLOWKEYBOARD_YES, CONTEXT_BOTSKILL, CONTEXT_BOTSKILL_ADEPT, CONTEXT_BOTSKILL_AUTOADJUSTSKILL, CONTEXT_BOTSKILL_AVERAGE, CONTEXT_BOTSKILL_EXPERIENCED, CONTEXT_BOTSKILL_GODLIKE, CONTEXT_BOTSKILL_INHUMAN, CONTEXT_BOTSKILL_MASTERFUL, CONTEXT_BOTSKILL_NOVICE, CONTEXT_BOTSKILL_SKILLED, CONTEXT_CAMPAIGN, CONTEXT_CAMPAIGN_NO, CONTEXT_CAMPAIGN_YES, CONTEXT_DEDICATEDSERVER, CONTEXT_DEDICATEDSERVER_NO, CONTEXT_DEDICATEDSERVER_YES, CONTEXT_EMPTYSERVER, CONTEXT_EMPTYSERVER_NO, CONTEXT_EMPTYSERVER_YES, CONTEXT_FORCERESPAWN, CONTEXT_FORCERESPAWN_NO, CONTEXT_FORCERESPAWN_YES, CONTEXT_FULLSERVER, CONTEXT_FULLSERVER_NO, CONTEXT_FULLSERVER_YES, CONTEXT_GAME_MODE, CONTEXT_GAME_MODE_BETRAYAL, CONTEXT_GAME_MODE_CAMPAIGN, CONTEXT_GAME_MODE_CTF, CONTEXT_GAME_MODE_CUSTOM, CONTEXT_GAME_MODE_DM, CONTEXT_GAME_MODE_DUEL, CONTEXT_GAME_MODE_GREED, CONTEXT_GAME_MODE_TDM, CONTEXT_GAME_MODE_VCTF, CONTEXT_GAME_MODE_WAR, CONTEXT_GOALSCORE_10, CONTEXT_GOALSCORE_15, CONTEXT_GOALSCORE_20, CONTEXT_GOALSCORE_30, CONTEXT_GOALSCORE_5, CONTEXT_LOCKEDSERVER, CONTEXT_LOCKEDSERVER_NO, CONTEXT_LOCKEDSERVER_YES, CONTEXT_MAPNAME, CONTEXT_MAPNAME_ARSENAL, CONTEXT_MAPNAME_AVALANCHE, CONTEXT_MAPNAME_BIOHAZARD, CONTEXT_MAPNAME_CARBON_FIRE, CONTEXT_MAPNAME_COLDHARBOR, CONTEXT_MAPNAME_CONFRONTATION, CONTEXT_MAPNAME_CONTAINMENT, CONTEXT_MAPNAME_CONTAINMENTSP, CONTEXT_MAPNAME_CORET, CONTEXT_MAPNAME_CORRUPTION, CONTEXT_MAPNAME_CUSTOM, CONTEXT_MAPNAME_DARKMATCH, CONTEXT_MAPNAME_DECK, CONTEXT_MAPNAME_DEFIANCE, CONTEXT_MAPNAME_DEIMOS, CONTEXT_MAPNAME_DIESEL, CONTEXT_MAPNAME_DOWNTOWN, CONTEXT_MAPNAME_DOWNTOWNNECRIS, CONTEXT_MAPNAME_DUSK, CONTEXT_MAPNAME_EDENINC, CONTEXT_MAPNAME_FACINGWORLDS, CONTEXT_MAPNAME_FEARLESS, CONTEXT_MAPNAME_FLOODGATE, CONTEXT_MAPNAME_GATEWAY, CONTEXT_MAPNAME_HEAT_RAY, CONTEXT_MAPNAME_HOSTILE, CONTEXT_MAPNAME_HYDROSIS, CONTEXT_MAPNAME_ISLANDER, CONTEXT_MAPNAME_ISLANDERNECRIS, CONTEXT_MAPNAME_KARGO, CONTEXT_MAPNAME_KBARGE, CONTEXT_MAPNAME_LOSTCAUSE, CONTEXT_MAPNAME_MARKET_DISTRICT, CONTEXT_MAPNAME_MISSION_SELECTION, CONTEXT_MAPNAME_MORBIAS, CONTEXT_MAPNAME_MORBID, CONTEXT_MAPNAME_NANOBLACK, CONTEXT_MAPNAME_NECROPOLIS, CONTEXT_MAPNAME_OCEANRELIC, CONTEXT_MAPNAME_OMICRON_DAWN, CONTEXT_MAPNAME_ONYX_COAST, CONTEXT_MAPNAME_POWER_SURGE, CONTEXT_MAPNAME_RAILS, CONTEXT_MAPNAME_REFLECTION, CONTEXT_MAPNAME_RISING_SUN, CONTEXT_MAPNAME_SANCTUARY, CONTEXT_MAPNAME_SANDSTORM, CONTEXT_MAPNAME_SEARCHLIGHT, CONTEXT_MAPNAME_SENTINEL, CONTEXT_MAPNAME_SERENITY, CONTEXT_MAPNAME_SERENITYNECRIS, CONTEXT_MAPNAME_SHAFT, CONTEXT_MAPNAME_SHANGRILA, CONTEXT_MAPNAME_SINKHOLE, CONTEXT_MAPNAME_STRANDED, CONTEXT_MAPNAME_STRIDENT, CONTEXT_MAPNAME_SUSPENSE, CONTEXT_MAPNAME_SUSPENSE_NECRIS, CONTEXT_MAPNAME_TANK_CROSSING, CONTEXT_MAPNAME_TORLAN, CONTEXT_MAPNAME_TORLANLEVIATHAN, CONTEXT_MAPNAME_TORLANNECRIS, CONTEXT_MAPNAME_TURBINE, CONTEXT_MAPNAME_VERTEBRAE, CONTEXT_NUMBOTS_0, CONTEXT_NUMBOTS_1, CONTEXT_NUMBOTS_2, CONTEXT_NUMBOTS_3, CONTEXT_NUMBOTS_4, CONTEXT_NUMBOTS_5, CONTEXT_NUMBOTS_6, CONTEXT_NUMBOTS_7, CONTEXT_NUMBOTS_8, CONTEXT_PRESENCE_MENUPRESENCE, CONTEXT_PURESERVER, CONTEXT_PURESERVER_ANY, CONTEXT_PURESERVER_NO, CONTEXT_PURESERVER_YES, CONTEXT_TIMELIMIT_10, CONTEXT_TIMELIMIT_15, CONTEXT_TIMELIMIT_20, CONTEXT_TIMELIMIT_30, CONTEXT_TIMELIMIT_5, CONTEXT_VSBOTS, CONTEXT_VSBOTS_1_TO_1, CONTEXT_VSBOTS_1_TO_2, CONTEXT_VSBOTS_2_TO_1, CONTEXT_VSBOTS_3_TO_1, CONTEXT_VSBOTS_3_TO_2, CONTEXT_VSBOTS_4_TO_1, CONTEXT_VSBOTS_NONE, GS_CDKEY_PART_MAXLENGTH, GS_EMAIL_MAXLENGTH, GS_MESSAGE_MAXLENGTH, GS_PASSWORD_MAXLENGTH, GS_USERNAME_MAXLENGTH, PROPERTY_CUSTOMGAMEMODE, PROPERTY_CUSTOMMAPNAME, PROPERTY_CUSTOMMUTATORS, PROPERTY_CUSTOMMUTCLASSES, PROPERTY_EPICMUTATORS, PROPERTY_GOALSCORE, PROPERTY_LEADERBOARDRATING, PROPERTY_NUMBOTS, PROPERTY_NUMBOTSIA, PROPERTY_SERVERDESCRIPTION, PROPERTY_STEAMID, PROPERTY_STEAMVAC, PROPERTY_TIMELIMIT, QUERY_BETRAYAL, QUERY_CAMPAIGN, QUERY_CTF, QUERY_DM, QUERY_DUEL, QUERY_GREED, QUERY_TDM, QUERY_VCTF, QUERY_WAR, STATS_VIEW_DM_PLAYER_ALLTIME, STATS_VIEW_DM_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLES_ALLTIME, STATS_VIEW_DM_VEHICLES_RANKED_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_ALLTIME, STATS_VIEW_DM_VEHICLEWEAPONS_RANKED_ALLTIME, STATS_VIEW_DM_WEAPONS_ALLTIME, STATS_VIEW_DM_WEAPONS_RANKED_ALLTIME

Variables Summary
Inherited Variables from UTGame.UTEntryPlayerController
EntryPostProcessChain, OldPlayer, OldPostProcessChain
Inherited Variables from UTGame.UTPlayerController
ActiveTTSSoundCues, Announcer, AutoObjectivePreference, bAcuteHearing, bAlreadyReset, bAlwaysLevel, bAlwaysMouseLook, bAutoTaunt, bBeaconPulseDir, bBehindView, bCameraOutOfWorld, bCenteredWeaponFire, bCenterView, bConstructioningMeshes, bCurrentCamAnimAffectsFOV, bCurrentCamAnimIsDamageShake, bDebugFreeCam, bDisableQuickPick, bDontUpdate, BeaconPulseMax, BeaconPulseRate, BeaconPulseScale, bEnableDodging, bFirstPersonWeaponsSelfShadow, bForceBehindView, bFreeCamera, bHeroPPEffectsOn, bHideObjectivePaths, bInitialProcessingComplete, bIsTyping, bJustFoundVehicle, bKeyboardLook, bLandingShake, bLateComer, bLookUpStairs, bNoAutoTaunts, bNoCrosshair, bNoMatureLanguage, bNonlinearZoomInterpolation, bNoTextToSpeechVoiceMessages, bNotUsingOrb, bNoVoiceMessages, bNoVoiceTaunts, BoundEventsStringDataStore, bPopupMapOnDeath, bPulseTeamColor, bQuittingToMainMenu, bRetrieveSettingsFromProfileOnNextTick, bRotateMinimap, bServerMutedText, bSimpleCrosshair, bSmoothClientDemo, bSnapToLevel, bTextToSpeechTeamMessagesOnly, bUsePhysicsRotation, bUseVehicleRotationOnPossess, bViewingMap, bWasDefendingObjective, CalcEyeHeight, CalcViewActor, CalcViewActorLocation, CalcViewActorRotation, CalcViewLocation, CalcViewRotation, CalcWalkBob, CameraAnimPlayer, CameraEffect, CameraShakeLongWaveForm, CameraShakeShortWaveForm, CamOverridePostProcess, CommandMenu, CommandMenuTemplate, ConstructioningProgress, ConstructioningStatus, CurrentMapScene, DamageCameraAnim, DebugFreeCamRot, DesiredLocation, FOVLinearZoomRate, FOVNonlinearZoomInterpSpeed, IdentifiedTeam, LastAchievementIDUnlocked, LastAutoObjective, LastAutoObjectiveTime, LastBullseyeTime, LastCameraTimeStamp, LastCombatUpdateTime, LastConsoleDownloadMessageTime, LastFriendlyFireTime, LastIncomingMessageTime, LastKickWarningTime, LastShowPathTime, LastTauntAnimTime, LastTeamChangeTime, LastUseTime, LastWarningTime, MapListPublishGameClassName, MatineeCameraClass, MsgPlayerNotFound, MusicManager, NextAdminCmdTime, OldMessageTime, OnFootDefaultFOV, PawnShadowMode, PopupWaitTime, PostProcessModifier, PostProcessPresets, PotentiallyHiddenActors, ProgressMessageSceneClassName, PulseTimer, SavedServerID, SavedServerIP, SavedServerName, ShakeOffset, ShakeRot, StartObjective, TestSceneTemplate, VehicleCheckRadiusScaling, VehicleControlType, VoteRI, WeaponHand, WeaponHandPreference, ZoomRotationModifier

Enumerations Summary
Inherited Enumerations from UTGame.UTPlayerController
EAutoObjectivePreference, EPawnShadowMode, EWeaponHand

Structures Summary
Inherited Structures from UTGame.UTPlayerController
ObjectiveAnnouncementInfo, PostProcessInfo

Functions Summary
function QuitToMainMenu ()))
Inherited Functions from UTGame.UTEntryPlayerController
Destroyed, InitInputSystem, LoadCharacterFromProfile, OnCharacterUnlocked, OnConnectionStatusChange, OnControllerChanged, OnDestroyOnlineGameComplete, OnFriendInviteReceived, OnFriendMessageReceived, OnGameInviteReceived, OnLinkStatusChanged, QuitToMainMenu, RestorePostProcessing, SetPawnConstructionScene, ShowMidGameMenu, ShowScoreboard, UnlockChapter
Inherited Functions from UTGame.UTPlayerController
AchievementDone, AcknowledgePossession, AddModifierCard, AddOnlineDelegates, AddToFavorites, AddToFavourites, AdjustCameraScale, AdjustFOV, AdjustPersistentKey, Admin, AdminChangeMap, AdminChangeOption, AdminCmdOk, AdminForceTextMute, AdminForceTextUnMute, AdminForceVoiceMute, AdminForceVoiceUnMute, AdminKick, AdminKickBan, AdminLogin, AdminLogOut, AdminPlayerList, AdminPublishMapList, AdminRestartMap, AdminSessionBan, AimHelpModifier, AimingHelp, AllowTextMessage, AllowTTSMessageFrom, AlreadyInActionMusic, AtuallyShowQuickPickMenu, AutoContinueToNextRound, BasePath, BecomeActive, BeginState, BehindView, BullseyeMessage, CallServerMove, Camera, CancelPendingConnection, CanCommunicate, CanRestartPlayer, CharacterProcessingComplete, CharPolyCount, CheckAutoObjective, CheckBulletWhip, CheckJumpOrDuck, CheckPickedVehicle, CheckVehicleToDrive, CleanupOnlineSubsystemSession, ClearCameraEffect, ClearDoubleClick, ClearOnlineDelegates, ClearStringAliasBindingMapCache, ClientBecameActivePlayer, ClientEndZoom, ClientGameEnded, ClientHearSound, ClientIncrementAroundTheWorld, ClientIncrementLikeTheBackOfMyHand, ClientIncrementMixItUp, ClientMusicEvent, ClientPawnDied, ClientPlayAnnouncement, ClientPlayCameraAnim, ClientPlayTakeHit, ClientReset, ClientResetMapListPublish, ClientRestart, ClientRoundEnded, ClientSendNextMap, ClientSetAutoObjective, ClientSetBehindView, ClientSetGameHostNameAndId, ClientSetOnlineStatus, ClientSetProcessingComplete, ClientSetProgressMessage, ClientSetRequestedEntryWithFlag, ClientSetSpeechRecognitionObject, ClientSetViewTarget, ClientSmartUse, ClientSpawnCameraEffect, ClientSpawnGoreCameraEffect, ClientStopCameraAnim, ClientUpdateAchievement, ClientUpdateGetALife, ClientUpdateSpiceOfLife, ClientWasKicked, ClipChar, CommandMenuDeactivated, ConvolveTimeout, CreateTTSSoundCue, DamageShake, DebugMission, DemoFF, DemoSloMo, Destroyed, Disconnect, DisplayDebug, DoForcedRespawn, DrawHUD, DropFlag, EndState, EndZoom, EndZoomNonlinear, FellOutOfWorld, FindGoodView, FindProgressMessageScene, FindVehicleToDrive, FinishQuitToMainMenu, FixFOV, FlushDebug, ForceCloseProgressMessageScene, FOV, GetAdjustedAimFor, GetPlayerCustomCharData, GetPlayerLoc, GetPlayerViewPoint, GetSeamlessTravelActorList, GetSessionInfo, GetUIPlayerIndex, HasModifierCard, HasPersistentKey, HideQuickPick, InitInputSystem, IsEpicInternal, IsKeyboardAvailable, IsMouseAvailable, KickWarning, LandingShake, LimitViewRotation, LoadCharacterFromProfile, LoadSettingsFromProfile, LongClientAdjustPosition, Music, NextWeapon, NotifyConnectionError, NotifyInviteFailed, NotifyLanded, NotifyLoadedWorld, NotifyNotAllPlayersCanJoinInvite, NotifyNotEnoughSpaceInInvite, NotifyTakeHit, OnCharacterUnlocked, OnConnectionStatusChange, OnControllerChanged, OnDestroyOnlineGameComplete, OnEndOnlineGameComplete, OnFriendInviteReceived, OnFriendMessageReceived, OnGameInviteReceived, OnInviteJoinComplete, OnLinkStatusChanged, OnPlayCameraAnim, OnReadProfileSettingsComplete, OnStopCameraAnim, OnTTSAudioFinished, OnUnlockAchievement, OnUpdatePropertyFOVAngle, OpenProgressMessageScene, OpenUIScene, PawnDied, PerformedUseAction, PlayAnnouncement, PlayBeepSound, PlayCameraAnim, PlayerMove, PlayerTick, PlayStartupMessage, PlayVehicleHorn, PlayWinMessage, PopupMap, Possess, PrevWeapon, ProcessConvolveResponse, ProcessMove, ProjectileWarningTimer, PulseTeamColor, QuitToMainMenu, ReceiveBotVoiceMessage, ReceivedPlayer, ReceiveProjectileWarning, ReceiveTauntMessage, ReceiveWarning, RegisterPlayerDataStores, RemoveCameraEffect, Reset, ResetCameraMode, ResetProfileToDefault, Restart, RetrieveSettingsFromProfile, RoundHasEnded, SaveProfile, SaveServerToHistory, SendMessage, ServerAdmin, ServerAdminChangeOption, ServerAdminLogin, ServerAdminLogOut, ServerBecomeActivePlayer, ServerChangeMap, ServerChangeTeam, ServerDropFlag, ServerEndMapListPublish, ServerForceTextMute, ServerForceTextUnMute, ServerForceVoiceMute, ServerForceVoiceUnMute, ServerGetGameHostNameAndId, ServerKickBan, ServerPlayerPreferences, ServerPlayVehicleHorn, ServerProcessSpeechRecognition, ServerReceiveNextMap, ServerReStartGame, ServerRestartMap, ServerRestartPlayer, ServerSay, ServerSessionBan, ServerSetAlias, ServerSetAutoTaunt, ServerSetCharacterData, ServerSetClanTag, ServerSetHand, ServerSetProcessingComplete, ServerShowPathToBase, ServerSpectate, ServerStartMapListPublish, ServerTeamSay, ServerThrowWeapon, ServerTriggerHero, ServerUse, ServerViewingMap, ServerViewObjective, ServerViewPlayerByName, ServerViewSelf, SetAutoObjective, SetAutoTaunt, SetBehindView, SetCameraAnimStrength, SetCameraMode, SetFrontEndErrorMessage, SetFrontEndTravelRetryInfo, SetGamma, SetHand, SetHardwarePhysicsEnabled, SetPawnConstructionScene, SetServerViewNextPlayer, SetViewTarget, ShortServerMove, ShowAchievementToast, ShowCommandMenu, ShowHandMaps, ShowHudMap, ShowMap, ShowMenu, ShowMidGameMenu, ShowQuickPick, ShowScoreboard, ShowVoteMenu, SoakPause, SpawnCamera, SpeakTTS, SpeechRecognitionComplete, StartAltFire, StartFire, StartZoom, StartZoomNonlinear, StopCameraAnim, StopViewShaking, StopZoom, SwitchWeapon, Talk, Taunt, TeamMessage, TeamTalk, TestMenu, Timer, ToggleMelee, ToggleMinimap, ToggleQuickPickOff, ToggleScreenShotMode, ToggleSpeaking, ToggleTranslocator, TriggerHero, TriggerInteracted, TriggerProfileSave, Typing, UnregisterPlayerDataStores, UpdateAchievement, UpdateRotation, UpdateSex, UpdateVolumeAndBrightness, Use, UseModifierCard, UsingFirstPersonCamera, ViewNextBot, ViewObjective, ViewPlayerByName, ViewShake


Functions Detail

QuitToMainMenu Source code

function QuitToMainMenu ( ) )


Defaultproperties

defaultproperties
{
   EntryPostProcessChain=None
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTEntryPlayerController:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGame.Default__UTEntryPlayerController:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTEntryPlayerController:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTEntryPlayerController:Sprite'
   End Object
   Components(0)=Sprite
   Components(1)=CollisionCylinder
   CollisionComponent=CollisionCylinder
   Name="Default__UTCinematicPlayerController"
   ObjectArchetype=UTEntryPlayerController'UTGame.Default__UTEntryPlayerController'
}

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Creation time: sk 18-3-2018 10:00:49.254 - Created with UnCodeX