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UTGameContent.UTOnslaughtNodeTeleporter_Content

Extends
UTOnslaughtNodeTeleporter

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- UTGame.UTOnslaughtNodeTeleporter
         |   
         +-- UTGameContent.UTOnslaughtNodeTeleporter_Content

Constants Summary
Inherited Contants from Engine.NavigationPoint
INFINITE_PATH_COST

Variables Summary
Inherited Variables from UTGame.UTOnslaughtNodeTeleporter
ActiveSound, AmbientEffect, AmbientSoundComponent, bDrawUseTeleporterMessage, bForceStaticCapture, bRealtimeCapture, ConstructedSound, DrawTeleporterTooltipDistSq, FloorMaterialInstance, FloorMesh, LastDestination, NeutralEffectTemplate, NeutralFloorColor, PortalCaptureComponent, PortalEffect, PortalMaterial, PortalMaterialInstance, TeamEffectTemplates, TeamFloorColors, TeamNum, TeamPortalEffectTemplates, ToolTipIconCoords
Inherited Variables from Engine.NavigationPoint
AnchoredPawn, BadSprite, bAlreadyVisited, bAlwaysUseStrafing, bAutoBuilt, bBlockable, bBlocked, bBlockedForVehicles, bBuildLongPaths, bCanReach, bCanWalkOnToReach, bDestinationOnly, bEndPoint, bestPathWeight, bFlyingPreferred, bForceNoStrafing, bHasCrossLevelPaths, bHideEditorPaths, bMakeSourceOnly, bMayCausePain, bMustBeReachable, bMustTouchToReach, bNeverUseStrafing, bNoAutoConnect, bNotBased, bOneWayPath, bPathsChanged, bPreferredVehiclePath, bSourceOnly, bSpecialForced, bSpecialMove, bTransientEndPoint, bVehicleDestination, Cost, CylinderComponent, EditorForcedPaths, EditorProscribedPaths, ExtraCost, FearCost, GoodSprite, InventoryCache, InventoryDist, LastAnchoredPawnTime, LastDetourWeight, MaxPathSize, NavGuid, NavOctreeObject, NearestObjective, NetworkID, nextNavigationPoint, nextOrdered, ObjectiveDistance, PathCost, PathList, previousPath, prevOrdered, TransientCost, visitedWeight, VolumeList

Structures Summary
Inherited Structures from Engine.NavigationPoint
NavigationOctreeObject

Functions Summary
Inherited Functions from UTGame.UTOnslaughtNodeTeleporter
Attach, PostBeginPlay, PostRenderFor, ReplicatedEvent, ScriptGetTeamNum, SendUseMessage, SetAmbientSound, SetLastDestination, SetTeamNum, TurnOff, UpdateTeamEffects, UsedBy
Inherited Functions from Engine.NavigationPoint
Accept, CanTeleport, DetourWeight, GetAllNavInRadius, GetBoundingCylinder, GetNearestNavToActor, GetNearestNavToPoint, GetReachSpecTo, IsAvailableTo, OnMatchingNetworks, OnToggle, ProceedWithMove, SpecialCost, SuggestMovePreparation


Defaultproperties

defaultproperties
{
   NeutralEffectTemplate=ParticleSystem'PICKUPS.Base_Teleporter.Effects.P_Pickups_Teleporter_Base_Idle'
   TeamEffectTemplates(0)=ParticleSystem'PICKUPS.Base_Teleporter.Effects.P_Pickups_Teleporter_Base_Idle_Red'
   TeamEffectTemplates(1)=ParticleSystem'PICKUPS.Base_Teleporter.Effects.P_Pickups_Teleporter_Base_Idle_Blue'
   Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
      SecondsBeforeInactive=1.000000
      Translation=(X=0.000000,Y=0.000000,Z=-40.000000)
      Name="ParticleSystemComponent0"
      ObjectArchetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
   End Object
   AmbientEffect=ParticleSystemComponent0
   Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent1 ObjName=ParticleSystemComponent1 Archetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
      Name="ParticleSystemComponent1"
      ObjectArchetype=ParticleSystemComponent'Engine.Default__ParticleSystemComponent'
   End Object
   PortalEffect=ParticleSystemComponent1
   TeamPortalEffectTemplates(0)=ParticleSystem'PICKUPS.Base_Teleporter.Effects.P_Pickups_Teleporter_Idle_Red'
   TeamPortalEffectTemplates(1)=ParticleSystem'PICKUPS.Base_Teleporter.Effects.P_Pickups_Teleporter_Idle_Blue'
   TeamNum=255
   Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
      StaticMesh=StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Conduit'
      LightEnvironment=DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtNodeTeleporter_Content:OnslaughtNodeTeleporterLightEnvironment'
      bUseAsOccluder=False
      bCastDynamicShadow=False
      Translation=(X=0.000000,Y=0.000000,Z=-34.000000)
      Scale=0.500000
      Name="StaticMeshComponent0"
      ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshComponent'
   End Object
   FloorMesh=StaticMeshComponent0
   NeutralFloorColor=(R=9.000000,G=8.000000,B=4.000000,A=1.000000)
   TeamFloorColors(0)=(R=50.000000,G=5.000000,B=0.000000,A=1.000000)
   TeamFloorColors(1)=(R=0.000000,G=5.000000,B=50.000000,A=1.000000)
   ConstructedSound=SoundCue'A_Gameplay.ONS.A_Gameplay_ONS_ConduitActivated'
   ActiveSound=SoundCue'A_Gameplay.Portal.Portal_Loop01Cue'
   Begin Object Class=AudioComponent Name=AmbientSoundComponent0 ObjName=AmbientSoundComponent0 Archetype=AudioComponent'Engine.Default__AudioComponent'
      bAutoPlay=True
      bStopWhenOwnerDestroyed=True
      Name="AmbientSoundComponent0"
      ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
   End Object
   AmbientSoundComponent=AmbientSoundComponent0
   PortalMaterial=Material'PICKUPS.Base_Teleporter.Material.M_T_Pickups_Teleporter_Portal_Destination'
   Begin Object Class=SceneCapture2DComponent Name=SceneCapture2DComponent0 ObjName=SceneCapture2DComponent0 Archetype=SceneCapture2DComponent'Engine.Default__SceneCapture2DComponent'
      NearPlane=10.000000
      FarPlane=-1.000000
      bUpdateMatrices=False
      bSkipUpdateIfOwnerOccluded=True
      FrameRate=15.000000
      MaxUpdateDist=1000.000000
      MaxStreamingUpdateDist=1000.000000
      Name="SceneCapture2DComponent0"
      ObjectArchetype=SceneCapture2DComponent'Engine.Default__SceneCapture2DComponent'
   End Object
   PortalCaptureComponent=SceneCapture2DComponent0
   bCanWalkOnToReach=True
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTOnslaughtNodeTeleporter:CollisionCylinder'
      CollisionHeight=30.000000
      ObjectArchetype=CylinderComponent'UTGame.Default__UTOnslaughtNodeTeleporter:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   GoodSprite=None
   BadSprite=None
   Begin Object Class=ArrowComponent Name=Arrow ObjName=Arrow Archetype=ArrowComponent'UTGame.Default__UTOnslaughtNodeTeleporter:Arrow'
      ObjectArchetype=ArrowComponent'UTGame.Default__UTOnslaughtNodeTeleporter:Arrow'
   End Object
   Components(0)=Arrow
   Components(1)=CollisionCylinder
   Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderer Archetype=PathRenderingComponent'UTGame.Default__UTOnslaughtNodeTeleporter:PathRenderer'
      ObjectArchetype=PathRenderingComponent'UTGame.Default__UTOnslaughtNodeTeleporter:PathRenderer'
   End Object
   Components(2)=PathRenderer
   Begin Object Class=DynamicLightEnvironmentComponent Name=OnslaughtNodeTeleporterLightEnvironment ObjName=OnslaughtNodeTeleporterLightEnvironment Archetype=DynamicLightEnvironmentComponent'Engine.Default__DynamicLightEnvironmentComponent'
      bCastShadows=False
      bDynamic=False
      Name="OnslaughtNodeTeleporterLightEnvironment"
      ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__DynamicLightEnvironmentComponent'
   End Object
   Components(3)=OnslaughtNodeTeleporterLightEnvironment
   Components(4)=StaticMeshComponent0
   Components(5)=ParticleSystemComponent0
   Components(6)=ParticleSystemComponent1
   Components(7)=SceneCapture2DComponent0
   Components(8)=AmbientSoundComponent0
   RemoteRole=ROLE_SimulatedProxy
   bStatic=False
   bAlwaysRelevant=True
   bCollideActors=True
   bBlockActors=True
   NetUpdateFrequency=1.000000
   CollisionComponent=CollisionCylinder
   MessageClass=Class'UTGameContent.UTOnslaughtMessage'
   Name="Default__UTOnslaughtNodeTeleporter_Content"
   ObjectArchetype=UTOnslaughtNodeTeleporter'UTGame.Default__UTOnslaughtNodeTeleporter'
}

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Creation time: sk 18-3-2018 10:00:54.248 - Created with UnCodeX