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UTGameContent.UTOnslaughtRedCoreMessage

Extends
UTOnslaughtBlueCoreMessage

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.LocalMessage
   |   
   +-- UTGame.UTLocalMessage
      |   
      +-- UTGameContent.UTOnslaughtBlueCoreMessage
         |   
         +-- UTGameContent.UTOnslaughtRedCoreMessage

Variables Summary
Inherited Variables from UTGameContent.UTOnslaughtBlueCoreMessage
ErrorSound, MessageAnnouncements[7], PowerCoreAttackedString, PowerCoreCriticalString, PowerCoreDamagedString, PowerCoreDestroyedString, PowerCoreNoHealString, PowerCoreSecureString, PowerCoreVulnerableString
Inherited Variables from UTGame.UTLocalMessage
AnnouncementDelay, AnnouncementPriority, AnnouncementVolume, bShowPortrait, MessageArea

Functions Summary
Inherited Functions from UTGameContent.UTOnslaughtBlueCoreMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, ClientReceive, GetFontSize, GetPos, GetString, IsConsoleMessage, IsKeyObjectiveMessage, KilledByVictoryMessage
Inherited Functions from UTGame.UTLocalMessage
AddAnnouncement, AnnouncementLevel, AnnouncementSound, GetPos, KilledByVictoryMessage, ShouldBeRemoved


Defaultproperties

defaultproperties
{
   PowerCoreAttackedString="Red Core under Attack!"
   PowerCoreDestroyedString="Red Core Destroyed"
   PowerCoreCriticalString="Red Core is Critical!"
   PowerCoreVulnerableString="Red Core Vulnerable!"
   PowerCoreDamagedString="Red Core is Heavily Damaged!"
   PowerCoreSecureString="Red Core is Secure."
   MessageAnnouncements(0)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsUnderAttack'
   MessageAnnouncements(1)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreDestroyed'
   MessageAnnouncements(2)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsCritical'
   MessageAnnouncements(3)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsVulnerable'
   MessageAnnouncements(4)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsHeavilyDamaged'
   MessageAnnouncements(6)=SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_RedCoreIsSecure'
   DrawColor=(B=48,G=64,R=255,A=255)
   Name="Default__UTOnslaughtRedCoreMessage"
   ObjectArchetype=UTOnslaughtBlueCoreMessage'UTGameContent.Default__UTOnslaughtBlueCoreMessage'
}

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Creation time: sk 18-3-2018 10:00:54.370 - Created with UnCodeX