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UTGame.UTPickupFactory_MediumHealth

Extends
UTHealthPickupFactory

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.PickupFactory
         |   
         +-- UTGame.UTPickupFactory
            |   
            +-- UTGame.UTItemPickupFactory
               |   
               +-- UTGame.UTHealthPickupFactory
                  |   
                  +-- UTGame.UTPickupFactory_MediumHealth

Variables Summary
Inherited Variables from UTGame.UTHealthPickupFactory
bSuperHeal, HealingAmount
Inherited Variables from UTGame.UTItemPickupFactory
PickupMessage, PickupSound, RespawnTime

Functions Summary
function PostBeginPlay ()))
Inherited Functions from UTGame.UTHealthPickupFactory
BotDesireability, DetourWeight, HealAmount, SpawnCopyFor, UpdateHUD, ValidTouch
Inherited Functions from UTGame.UTItemPickupFactory
BotDesireability, GetLocalString, GetRespawnTime, InitializePickup, SetRespawn, SpawnCopyFor


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
   HealingAmount=25
   PickupSound=SoundCue'A_Pickups.Health.Cue.A_Pickups_Health_Medium_Cue'
   bRotatingPickup=True
   bFloatingPickup=True
   bRandomStart=True
   bTrackPickup=False
   YawRotationRate=16384.000000
   BobOffset=5.000000
   BobSpeed=1.000000
   Begin Object Class=DynamicLightEnvironmentComponent Name=PickupLightEnvironment ObjName=PickupLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTHealthPickupFactory:PickupLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTHealthPickupFactory:PickupLightEnvironment'
   End Object
   LightEnvironment=PickupLightEnvironment
   Begin Object Class=UTParticleSystemComponent Name=Glowcomp ObjName=Glowcomp Archetype=UTParticleSystemComponent'UTGame.Default__UTParticleSystemComponent'
      Template=ParticleSystem'PICKUPS.Health_Large.Effects.P_Pickups_Base_Health_Glow'
      Translation=(X=0.000000,Y=0.000000,Z=-50.000000)
      Name="Glowcomp"
      ObjectArchetype=UTParticleSystemComponent'UTGame.Default__UTParticleSystemComponent'
   End Object
   Glow=Glowcomp
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTHealthPickupFactory:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGame.Default__UTHealthPickupFactory:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderer Archetype=PathRenderingComponent'UTGame.Default__UTHealthPickupFactory:PathRenderer'
      ObjectArchetype=PathRenderingComponent'UTGame.Default__UTHealthPickupFactory:PathRenderer'
   End Object
   Components(1)=PathRenderer
   Components(2)=PickupLightEnvironment
   Begin Object Class=StaticMeshComponent Name=BaseMeshComp ObjName=BaseMeshComp Archetype=StaticMeshComponent'UTGame.Default__UTHealthPickupFactory:BaseMeshComp'
      StaticMesh=StaticMesh'PICKUPS.Health_Large.Mesh.S_Pickups_Base_Health_Large'
      Translation=(X=0.000000,Y=0.000000,Z=-44.000000)
      Scale=0.800000
      ObjectArchetype=StaticMeshComponent'UTGame.Default__UTHealthPickupFactory:BaseMeshComp'
   End Object
   Components(3)=BaseMeshComp
   Begin Object Class=StaticMeshComponent Name=HealthPickUpMesh ObjName=HealthPickUpMesh Archetype=StaticMeshComponent'UTGame.Default__UTHealthPickupFactory:HealthPickUpMesh'
      StaticMesh=StaticMesh'PICKUPS.Health_Medium.Mesh.S_Pickups_Health_Medium'
      CullDistance=7000.000000
      ObjectArchetype=StaticMeshComponent'UTGame.Default__UTHealthPickupFactory:HealthPickUpMesh'
   End Object
   Components(4)=HealthPickUpMesh
   Components(5)=Glowcomp
   CollisionComponent=CollisionCylinder
   Name="Default__UTPickupFactory_MediumHealth"
   ObjectArchetype=UTHealthPickupFactory'UTGame.Default__UTHealthPickupFactory'
}

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Creation time: sk 18-3-2018 10:00:54.695 - Created with UnCodeX