UTGame.UTItemPickupFactory
- Extends
- UTPickupFactory
- Modifiers
- native abstract
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.Actor
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+-- Engine.NavigationPoint
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+-- Engine.PickupFactory
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+-- UTGame.UTPickupFactory
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+-- UTGame.UTItemPickupFactory
Direct Known Subclasses:
UTAmmoPickupFactory, UTArmorPickupFactory, UTHealthPickupFactory
Inherited Variables from UTGame.UTPickupFactory |
BaseBrightEmissive, BaseDimEmissive, BaseEmissive, BaseMaterialInstance, BaseMaterialParamName, BaseMesh, BasePulseRate, BasePulseTime, BaseTargetEmissive, bDoVisibilityFadeIn, bFloatingPickup, bHasLocationSpeech, bIsDisabled, bIsRespawning, BobBaseOffset, BobOffset, BobSpeed, BobTimer, bPulseBase, bRandomStart, bRotatingPickup, bTrackPickup, bUpdatingPickup, Glow, GlowEmissiveParam, LastSeekNotificationTime, LightEnvironment, LocationSpeech, MIC_Visibility, MIC_VisibilitySecondMaterial, PickupIndex, PickupReadySound, PickupStatName, PickUpWaveForm, PivotTranslation, PulseThreshold, RespawnSound, TeamOwner[4], VisibilityParamName, YawRotationRate |
Inherited Functions from UTGame.UTPickupFactory |
BeginState, BotDesireability, DisablePickup, EndState, GetPickupStatName, InitPickupMeshEffects, PickedUpBy, PostBeginPlay, PulseThresholdMet, ReplicatedEvent, RespawnEffect, SetInitialState, SetPickupHidden, SetPickupMesh, SetPickupVisible, SetResOut, ShouldCamp, ShutDown, StartPulse, StopsProjectile, UpdateHUD |
Inherited Functions from Engine.PickupFactory |
BeginState, CheckForErrors, CheckTouching, Destroyed, DetourWeight, EndState, GetRespawnTime, GiveTo, InitializePickup, MatchStarting, PickedUpBy, PreBeginPlay, ReadyToPickup, RecheckValidTouch, ReplicatedEvent, Reset, RespawnEffect, SetInitialState, SetPickupHidden, SetPickupMesh, SetPickupVisible, SetRespawn, ShouldRespawn, ShutDown, SpawnCopyFor, StartSleeping, StaticPrecache, Touch, ValidTouch |
var localized string PickupMessage;
var float RespawnTime;
function float GetRespawnTime ( ) )
simulated function InitializePickup ( ) )
function SetRespawn ( ) )
function SpawnCopyFor (
Pawn Recipient ) )
Creation time: sk 18-3-2018 10:00:53.050 - Created with
UnCodeX