UTGame.UTUIFrontEnd_MainMenu
- Extends
- UTUIFrontEnd_BasicMenu
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Main Menu Scene for UT3.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIScene
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+-- UTGame.UTUIScene
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+-- UTGame.UTUIFrontEnd
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+-- UTGame.UTUIFrontEnd_BasicMenu
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+-- UTGame.UTUIFrontEnd_MainMenu
Inherited Variables from UTGame.UTUIFrontEnd |
bCancellingInstallPS3, bInstallingPS3, ButtonBar, CurrentPageIndex, ImportingMessageBoxReference, ImportState, LastURL, PreviousPageIndex, TabControl, TitleMarkupString, VersionFont, VersionPos, VersionText |
Functions Summary |
 | bool | HandleInputKey (const out InputEventParameters EventParms ))
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 | | MinSpecMessageClosed ()))
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 | bool | OnButtonBar_Login (UIScreenObject InButton, int InPlayerIndex))
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 | bool | OnButtonBar_Logout (UIScreenObject InButton, int InPlayerIndex))
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 | | OnLogin ()))
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 | | OnLogin360 ()))
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 | | OnLoginPC ()))
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 | | OnLoginPC_Logout_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnLoginScreenOpened (UIScene OpenedScene, bool bInitialActivation))
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 | | OnLogout (int PlayerIndex))
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 | | OnLogoutCompleted (bool bWasSuccessful))
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 | | OnLogoutCompleted_LogoutMessageClosed ()))
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 | | OnLogout_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnMainRegion_Show_UIAnimEnd (UIObject AnimTarget, int AnimIndex, UIAnimationSeq AnimSeq))
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 | | OnMenu_ExitGame ()))
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 | | OnMenu_ExitGame_Confirm (UTUIScene_MessageBox MessageBox, int SelectedItem, int PlayerIndex))
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 | | OnMultiplayerScreenOpened (UIScene OpenedScene, bool bInitialActivation))
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 | | OnSelectItem (int PlayerIndex=0))
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 | | PostInitialize ()))
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 | | SceneActivated (bool bInitialActivation))
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 | | SetupButtonBar ()))
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 | | StartCampaign (int PlayerIndex))
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 | | VerifyMinSpecs ()))
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Inherited Functions from UTGame.UTUIFrontEnd |
BeginHideAnimation, BeginImportMod, BeginInstallPS3, BeginShowAnimation, CancelInstallPS3, CheckForFrontEndError, ChildSceneOpened, GetTitleLabel, HandleInputKey, ImportMod, InstallPS3, OnCancelInstallPS3, OnCancelMessageClosed, OnImportModFinished, OnInstallMessageClosed, OnLoginError_Confirm, OnMainRegion_Show_UIAnimEnd, OnPageActivated, OnRetryPasswordDialog_Closed, OnTabPage_Hide_UIAnimEnd, OnTabPage_Show_UIAnimEnd, PostInitialize, PromptForPassword, SavePassword, SceneActivated, SetTitle, SetupButtonBar, UpdateModState, UpdatePS3InstallState |
MAINMENU_OPTION_CAMPAIGN Source code
const MAINMENU_OPTION_CAMPAIGN = 0;
MAINMENU_OPTION_COMMUNITY Source code
const MAINMENU_OPTION_COMMUNITY = 3;
const MAINMENU_OPTION_EXIT = 5;
MAINMENU_OPTION_INSTANTACTION Source code
const MAINMENU_OPTION_INSTANTACTION = 1;
MAINMENU_OPTION_MULTIPLAYER Source code
const MAINMENU_OPTION_MULTIPLAYER = 2;
MAINMENU_OPTION_SETTINGS Source code
const MAINMENU_OPTION_SETTINGS = 4;
var transient bool bLogoutWasSuccessful;
var string CampaignContinueScene;
var string CampaignStartScene;
var string CDKeyScene;
var string CommunityScene;
var string DemoSellScene;
var string InstantActionScene;
var string LoginScreenScene;
var transient int LogoutPlayerIndex;
var string MultiplayerScene;
var string SettingsScene;
function bool HandleInputKey ( const out InputEventParameters EventParms ) )
function MinSpecMessageClosed ( ) )
function bool OnButtonBar_Login (
UIScreenObject InButton,
int InPlayerIndex) )
function bool OnButtonBar_Logout (
UIScreenObject InButton,
int InPlayerIndex) )
function OnLogin ( ) )
function OnLogin360 ( ) )
function OnLoginPC ( ) )
OnLoginPC_Logout_Confirm Source code
function OnLoginPC_Logout_Confirm (
UTUIScene_MessageBox MessageBox,
int SelectedItem,
int PlayerIndex) )
function OnLoginScreenOpened (
UIScene OpenedScene,
bool bInitialActivation) )
function OnLogout ( int PlayerIndex) )
function OnLogoutCompleted ( bool bWasSuccessful) )
OnLogoutCompleted_LogoutMessageClosed Source code
function OnLogoutCompleted_LogoutMessageClosed ( ) )
OnMainRegion_Show_UIAnimEnd Source code
function OnMenu_ExitGame ( ) )
OnMenu_ExitGame_Confirm Source code
function OnMenu_ExitGame_Confirm (
UTUIScene_MessageBox MessageBox,
int SelectedItem,
int PlayerIndex) )
OnMultiplayerScreenOpened Source code
function OnMultiplayerScreenOpened (
UIScene OpenedScene,
bool bInitialActivation) )
function OnSelectItem ( int PlayerIndex=0) )
event PostInitialize ( ) )
event SceneActivated ( bool bInitialActivation) )
function SetupButtonBar ( ) )
function StartCampaign ( int PlayerIndex) )
function VerifyMinSpecs ( ) )
defaultproperties
{
CampaignStartScene="UI_Scenes_Campaign.Scenes.CampOptions"
CampaignContinueScene="UI_Scenes_Campaign.Scenes.CampNewOrContinue"
InstantActionScene="UI_Scenes_ChrisBLayout.Scenes.InstantAction"
MultiplayerScene="UI_Scenes_ChrisBLayout.Scenes.Multiplayer"
CommunityScene="UI_Scenes_ChrisBLayout.Scenes.Community"
SettingsScene="UI_Scenes_ChrisBLayout.Scenes.Settings"
LoginScreenScene="UI_Scenes_ChrisBLayout.Scenes.LoginScreen"
CDKeyScene="UI_Scenes_FrontEnd.CDKey"
DemoSellScene="UI_Scenes_FrontEnd.Scenes.DemoSell"
bSupportBackButton=False
VersionFont=MultiFont'UI_Fonts_Final.Menus.Fonts_Positec'
Begin Object Class=UIComp_Event Name=SceneEventComponent ObjName=SceneEventComponent Archetype=UIComp_Event'UTGame.Default__UTUIFrontEnd_BasicMenu:SceneEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTUIFrontEnd_BasicMenu:SceneEventComponent'
End Object
EventProvider=SceneEventComponent
Name="Default__UTUIFrontEnd_MainMenu"
ObjectArchetype=UTUIFrontEnd_BasicMenu'UTGame.Default__UTUIFrontEnd_BasicMenu'
}
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Creation time: sk 18-3-2018 10:00:58.839 - Created with
UnCodeX