UTGame.UTUITabPage_VoteTab
- Extends
- UTTabPage_MidGame
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.UIRoot
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+-- Engine.UIScreenObject
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+-- Engine.UIObject
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+-- Engine.UIContainer
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+-- Engine.UITabPage
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+-- UTGame.UTTabPage
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+-- UTGame.UTTabPage_MidGame
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+-- UTGame.UTUITabPage_VoteTab
Enumerations Summary |
EVoteListState VLS_Hidden,
VLS_Visible,
VLS_Disabled |
Functions Summary |
| | BeginVoting (UTVoteReplicationInfo VoteRI))
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| | CheckGameStatus ()))
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| | DisplayGameTransferPending ()))
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| | DisplayMapTransferPending ()))
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| | DisplayMutTransferPending ()))
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| bool | DrawVote (UTSimpleList SimpleList, nt ItemIndex, float XPos, out float YPos))
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| bool | DrawVotePostSelectionBar (UTSimpleList SimpleList, float YPos, float Width, float Height))
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| | FindWinningMap ()))
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| int | GetAvailableListMapIdx ()
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| int | GetGameListGameIdx ()))
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| string | GetMapFriendlyName (string Map))
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| int | GetMapListMapIdx ()))
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| float | GetPlayerCount ()))
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| int | GetSelectedMutIdx ()))
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| int | GetVotedMapsIndex ()
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| UTVoteReplicationInfo | GetVoteRI ()))
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| | InitializeStringDataStore ()))
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| | OnActiveStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState))
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| | OnComboValueChanged (UIObject Sender, int PlayerIndex)
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| bool | OnForceMutOff (UIScreenObject Sender, int InPlayerIndex))
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| bool | OnForceMutOn (UIScreenObject Sender, int InPlayerIndex))
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| bool | OnForceVote (UIScreenObject Sender, int InPlayerIndex))
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| | OnListStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState))
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| | OnListSubmitSelection (UIList Sender, int PlayerIndex))
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| bool | OnVote (UIScreenObject Sender, int InPlayerIndex))
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| | PostInitialize ()))
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| | RecordVote (UTSimpleList SourceList, int SelectedIndex, int PlayerIndex))
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| | RefreshAvailableMaps (UTVoteReplicationInfo VRI)
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| | RefreshGameList (UTVoteReplicationInfo VRI))
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| | RefreshMapList (UTVoteReplicationInfo VRI))
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| | RefreshMutatorList (UTVoteReplicationInfo VRI, optional bool bFullUpdate))
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| | RefreshVotedMaps (UTVoteReplicationInfo VRI)
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| | ResetVoteLists ()))
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| | SetGameVoteListState (EVoteListState ListState))
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| | SetMapVoteListState (EVoteListState ListState))
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| | SetMutatorVoteListState (EVoteListState ListState))
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| | SetupButtonBar (UTUIButtonBar ButtonBar))
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| bool | SetupMutatorToolTip (UIObject Sender, out UIToolTip CustomToolTip))
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| | TabTick (float DeltaTime))
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| string | TrimGameType (string Map))
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| | UpdateGameVoteLists (UTVoteReplicationInfo VRI))
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| | UpdateMapVoteLists (UTVoteReplicationInfo VRI))
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| | UpdateMutatorVoteLists (UTVoteReplicationInfo VRI, optional bool bFullUpdate))
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var transient bool bAddMutator;
var transient bool bForceVote;
bGameVotingInitialized Source code
var bool bGameVotingInitialized;
var bool bMapVotingInitialized;
bMutatorVotingInitialized Source code
var bool bMutatorVotingInitialized;
var transient bool bOldAdminStatus;
var bool bRefreshVoteLists;
var transient bool bShowingVotes;
var transient int ConsoleTextCnt;
DefaultVoteOverlayStyle Source code
var
transient UIList GameList;
var
transient UIImage GameListImgBG;
var
transient UILabel GameListLabel;
var
transient UILabel GameVotesLabel;
var transient int LastBestVoteCount;
var transient int LastBestVoteIndex;
var
transient UIList LastFocusedList;
var float LastPCountTimestamp;
var int LastPlayerCount;
var
transient UIImage MapListImgBG;
var
transient UILabel MapListLabel;
var float MapSwitchTimestamp;
var
transient UILabel MapVotesLabel;
var
transient UIList MutatorList;
var
transient UIImage MutatorListImg;
var
transient UIImage MutatorListImgBG;
var
transient UILabel MutatorListLabel;
var
transient UILabel MutatorVotesLabel;
var int MutHeaderIndicies[2];
var
transient UILabel VoteMenuHintLabel;
var transient int WinningGameIndex;
var transient int WinningMapIndex;
WinningVoteOverlayStyle Source code
function CheckGameStatus ( ) )
DisplayGameTransferPending Source code
function DisplayGameTransferPending ( ) )
DisplayMapTransferPending Source code
function DisplayMapTransferPending ( ) )
DisplayMutTransferPending Source code
function DisplayMutTransferPending ( ) )
function bool DrawVote (
UTSimpleList SimpleList,
int ItemIndex,
float XPos, out
float YPos) )
DrawVotePostSelectionBar Source code
function bool DrawVotePostSelectionBar (
UTSimpleList SimpleList,
float YPos,
float Width,
float Height) )
function FindWinningMap ( ) )
GetAvailableListMapIdx Source code
final function int GetAvailableListMapIdx ( )
final function int GetGameListGameIdx ( ) )
function string GetMapFriendlyName ( string Map) )
final function int GetMapListMapIdx ( ) )
final function float GetPlayerCount ( ) )
final function int GetSelectedMutIdx ( ) )
final function int GetVotedMapsIndex ( )
InitializeStringDataStore Source code
final function InitializeStringDataStore ( ) )
function OnComboValueChanged (
UIObject Sender,
int PlayerIndex )
function bool OnForceMutOff (
UIScreenObject Sender,
int InPlayerIndex) )
function bool OnForceMutOn (
UIScreenObject Sender,
int InPlayerIndex) )
function bool OnForceVote (
UIScreenObject Sender,
int InPlayerIndex) )
function OnListSubmitSelection (
UIList Sender,
int PlayerIndex) )
function PostInitialize ( ) )
function RecordVote (
UTSimpleList SourceList,
int SelectedIndex,
int PlayerIndex) )
function ResetVoteLists ( ) )
SetMutatorVoteListState Source code
function TabTick ( float DeltaTime) )
function string TrimGameType ( string Map) )
UpdateMutatorVoteLists Source code
defaultproperties
{
WinningVoteCellStyle=(DefaultStyleTag="DefaultCellStyleHover",RequiredStyleClass=Class'Engine.UIStyle_Combo')
WinningVoteOverlayStyle=(DefaultStyleTag="ListItemBackgroundHoverStyle",RequiredStyleClass=Class'Engine.UIStyle_Image')
DefaultVoteCellStyle=(DefaultStyleTag="DefaultCellStyleSelected",RequiredStyleClass=Class'Engine.UIStyle_Combo')
DefaultVoteOverlayStyle=(DefaultStyleTag="ListItemBackgroundSelectedStyle",RequiredStyleClass=Class'Engine.UIStyle_Image')
bRequiresTick=True
__OnTick__Delegate=Default__UTUITabPage_VoteTab.TabTick
Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
ObjectArchetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
End Object
EventProvider=WidgetEventComponent
Name="Default__UTUITabPage_VoteTab"
ObjectArchetype=UTTabPage_MidGame'UTGame.Default__UTTabPage_MidGame'
}
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Creation time: sk 18-3-2018 10:00:59.940 - Created with
UnCodeX