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UTGame.UTUITabPage_VoteTab

Extends
UTTabPage_MidGame

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIScreenObject
      |   
      +-- Engine.UIObject
         |   
         +-- Engine.UIContainer
            |   
            +-- Engine.UITabPage
               |   
               +-- UTGame.UTTabPage
                  |   
                  +-- UTGame.UTTabPage_MidGame
                     |   
                     +-- UTGame.UTUITabPage_VoteTab

Variables Summary
boolbAddMutator
boolbForceVote
boolbGameVotingInitialized
boolbMapVotingInitialized
boolbMutatorVotingInitialized
boolbOldAdminStatus
boolbRefreshVoteLists
boolbShowingVotes
intConsoleTextCnt
UILabelConText
UIStyleReferenceDefaultVoteCellStyle
UIStyleReferenceDefaultVoteOverlayStyle
UIListGameList
UIImageGameListImg
UIImageGameListImgBG
UILabelGameListLabel
UILabelGameVotesLabel
intLastBestVoteCount
intLastBestVoteIndex
UIListLastFocusedList
floatLastPCountTimestamp
intLastPlayerCount
array<UTUIDataProvider_MapInfo>LocalMapList
UIListMapList
UIImageMapListImg
UIImageMapListImgBG
UILabelMapListLabel
floatMapSwitchTimestamp
UILabelMapVoteInfo
UTSimpleListMapVoteList
UILabelMapVotesLabel
UIListMutatorList
UIImageMutatorListImg
UIImageMutatorListImgBG
UILabelMutatorListLabel
UILabelMutatorVotesLabel
intMutHeaderIndicies[2]
UTUIDataStore_2DStringListStringDataStore
UILabelVoteMenuHintLabel
intWinningGameIndex
intWinningMapIndex
UIStyleReferenceWinningVoteCellStyle
UIStyleReferenceWinningVoteOverlayStyle
Inherited Variables from UTGame.UTTabPage
bRequiresTick

Enumerations Summary
EVoteListState
VLS_Hidden, VLS_Visible, VLS_Disabled

Functions Summary
function BeginVoting (UTVoteReplicationInfo VoteRI))
function CheckGameStatus ()))
function DisplayGameTransferPending ()))
function DisplayMapTransferPending ()))
function DisplayMutTransferPending ()))
functionbool DrawVote (UTSimpleList SimpleList, nt ItemIndex, float XPos, out float YPos))
functionbool DrawVotePostSelectionBar (UTSimpleList SimpleList, float YPos, float Width, float Height))
function FindWinningMap ()))
functionint GetAvailableListMapIdx ()
functionint GetGameListGameIdx ()))
functionstring GetMapFriendlyName (string Map))
functionint GetMapListMapIdx ()))
functionfloat GetPlayerCount ()))
functionint GetSelectedMutIdx ()))
functionint GetVotedMapsIndex ()
functionUTVoteReplicationInfo GetVoteRI ()))
function InitializeStringDataStore ()))
function OnActiveStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState))
function OnComboValueChanged (UIObject Sender, int PlayerIndex)
functionbool OnForceMutOff (UIScreenObject Sender, int InPlayerIndex))
functionbool OnForceMutOn (UIScreenObject Sender, int InPlayerIndex))
functionbool OnForceVote (UIScreenObject Sender, int InPlayerIndex))
function OnListStateChanged (UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState))
function OnListSubmitSelection (UIList Sender, int PlayerIndex))
functionbool OnVote (UIScreenObject Sender, int InPlayerIndex))
function PostInitialize ()))
function RecordVote (UTSimpleList SourceList, int SelectedIndex, int PlayerIndex))
function RefreshAvailableMaps (UTVoteReplicationInfo VRI)
function RefreshGameList (UTVoteReplicationInfo VRI))
function RefreshMapList (UTVoteReplicationInfo VRI))
function RefreshMutatorList (UTVoteReplicationInfo VRI, optional bool bFullUpdate))
function RefreshVotedMaps (UTVoteReplicationInfo VRI)
function ResetVoteLists ()))
function SetGameVoteListState (EVoteListState ListState))
function SetMapVoteListState (EVoteListState ListState))
function SetMutatorVoteListState (EVoteListState ListState))
function SetupButtonBar (UTUIButtonBar ButtonBar))
functionbool SetupMutatorToolTip (UIObject Sender, out UIToolTip CustomToolTip))
function TabTick (float DeltaTime))
functionstring TrimGameType (string Map))
function UpdateGameVoteLists (UTVoteReplicationInfo VRI))
function UpdateMapVoteLists (UTVoteReplicationInfo VRI))
function UpdateMutatorVoteLists (UTVoteReplicationInfo VRI, optional bool bFullUpdate))
Inherited Functions from UTGame.UTTabPage
CloseParentScene, GetButtonBar, HandleInputKey, OnChildRepositioned, SetupButtonBar


Variables Detail

bAddMutator Source code

var transient bool bAddMutator;

bForceVote Source code

var transient bool bForceVote;

bGameVotingInitialized Source code

var bool bGameVotingInitialized;

bMapVotingInitialized Source code

var bool bMapVotingInitialized;

bMutatorVotingInitialized Source code

var bool bMutatorVotingInitialized;

bOldAdminStatus Source code

var transient bool bOldAdminStatus;

bRefreshVoteLists Source code

var bool bRefreshVoteLists;

bShowingVotes Source code

var transient bool bShowingVotes;

ConsoleTextCnt Source code

var transient int ConsoleTextCnt;

ConText Source code

var transient UILabel ConText;

DefaultVoteCellStyle Source code

var UIStyleReference DefaultVoteCellStyle;

DefaultVoteOverlayStyle Source code

var UIStyleReference DefaultVoteOverlayStyle;

GameList Source code

var transient UIList GameList;

GameListImg Source code

var transient UIImage GameListImg;

GameListImgBG Source code

var transient UIImage GameListImgBG;

GameListLabel Source code

var transient UILabel GameListLabel;

GameVotesLabel Source code

var transient UILabel GameVotesLabel;

LastBestVoteCount Source code

var transient int LastBestVoteCount;

LastBestVoteIndex Source code

var transient int LastBestVoteIndex;

LastFocusedList Source code

var transient UIList LastFocusedList;

LastPCountTimestamp Source code

var float LastPCountTimestamp;

LastPlayerCount Source code

var int LastPlayerCount;

LocalMapList Source code

var array<UTUIDataProvider_MapInfo> LocalMapList;
list of local maps - used to get more friendly names when possible

MapList Source code

var transient UIList MapList;

MapListImg Source code

var transient UIImage MapListImg;

MapListImgBG Source code

var transient UIImage MapListImgBG;

MapListLabel Source code

var transient UILabel MapListLabel;

MapSwitchTimestamp Source code

var float MapSwitchTimestamp;

MapVoteInfo Source code

var transient UILabel MapVoteInfo;

MapVoteList Source code

var transient UTSimpleList MapVoteList;

MapVotesLabel Source code

var transient UILabel MapVotesLabel;

MutatorList Source code

var transient UIList MutatorList;

MutatorListImg Source code

var transient UIImage MutatorListImg;

MutatorListImgBG Source code

var transient UIImage MutatorListImgBG;

MutatorListLabel Source code

var transient UILabel MutatorListLabel;

MutatorVotesLabel Source code

var transient UILabel MutatorVotesLabel;

MutHeaderIndicies[2] Source code

var int MutHeaderIndicies[2];

StringDataStore Source code

var UTUIDataStore_2DStringList StringDataStore;

VoteMenuHintLabel Source code

var transient UILabel VoteMenuHintLabel;

WinningGameIndex Source code

var transient int WinningGameIndex;

WinningMapIndex Source code

var transient int WinningMapIndex;

WinningVoteCellStyle Source code

var UIStyleReference WinningVoteCellStyle;

WinningVoteOverlayStyle Source code

var UIStyleReference WinningVoteOverlayStyle;


Enumerations Detail

EVoteListState Source code

enum EVoteListState
{
VLS_Hidden, VLS_Visible, VLS_Disabled
};


Functions Detail

BeginVoting Source code

function BeginVoting ( UTVoteReplicationInfo VoteRI) )

CheckGameStatus Source code

function CheckGameStatus ( ) )

DisplayGameTransferPending Source code

function DisplayGameTransferPending ( ) )

DisplayMapTransferPending Source code

function DisplayMapTransferPending ( ) )

DisplayMutTransferPending Source code

function DisplayMutTransferPending ( ) )

DrawVote Source code

function bool DrawVote ( UTSimpleList SimpleList,int ItemIndex, float XPos, out float YPos) )

DrawVotePostSelectionBar Source code

function bool DrawVotePostSelectionBar ( UTSimpleList SimpleList, float YPos, float Width, float Height) )

FindWinningMap Source code

function FindWinningMap ( ) )

GetAvailableListMapIdx Source code

final function int GetAvailableListMapIdx ( )

GetGameListGameIdx Source code

final function int GetGameListGameIdx ( ) )

GetMapFriendlyName Source code

function string GetMapFriendlyName ( string Map) )

GetMapListMapIdx Source code

final function int GetMapListMapIdx ( ) )

GetPlayerCount Source code

final function float GetPlayerCount ( ) )

GetSelectedMutIdx Source code

final function int GetSelectedMutIdx ( ) )

GetVotedMapsIndex Source code

final function int GetVotedMapsIndex ( )

GetVoteRI Source code

function UTVoteReplicationInfo GetVoteRI ( ) )

InitializeStringDataStore Source code

final function InitializeStringDataStore ( ) )

OnActiveStateChanged Source code

function OnActiveStateChanged ( UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState) )

OnComboValueChanged Source code

function OnComboValueChanged ( UIObject Sender, int PlayerIndex )

OnForceMutOff Source code

function bool OnForceMutOff ( UIScreenObject Sender, int InPlayerIndex) )

OnForceMutOn Source code

function bool OnForceMutOn ( UIScreenObject Sender, int InPlayerIndex) )

OnForceVote Source code

function bool OnForceVote ( UIScreenObject Sender, int InPlayerIndex) )

OnListStateChanged Source code

function OnListStateChanged ( UIScreenObject Sender, int PlayerIndex, UIState NewlyActiveState, optional UIState PreviouslyActiveState) )

OnListSubmitSelection Source code

function OnListSubmitSelection ( UIList Sender, int PlayerIndex) )

OnVote Source code

function bool OnVote ( UIScreenObject Sender, int InPlayerIndex) )

PostInitialize Source code

function PostInitialize ( ) )

RecordVote Source code

function RecordVote ( UTSimpleList SourceList, int SelectedIndex, int PlayerIndex) )

RefreshAvailableMaps Source code

function RefreshAvailableMaps ( UTVoteReplicationInfo VRI )

RefreshGameList Source code

function RefreshGameList ( UTVoteReplicationInfo VRI) )

RefreshMapList Source code

function RefreshMapList ( UTVoteReplicationInfo VRI) )

RefreshMutatorList Source code

function RefreshMutatorList ( UTVoteReplicationInfo VRI, optional bool bFullUpdate) )

RefreshVotedMaps Source code

function RefreshVotedMaps ( UTVoteReplicationInfo VRI )

ResetVoteLists Source code

function ResetVoteLists ( ) )

SetGameVoteListState Source code

function SetGameVoteListState ( EVoteListState ListState) )

SetMapVoteListState Source code

function SetMapVoteListState ( EVoteListState ListState) )

SetMutatorVoteListState Source code

function SetMutatorVoteListState ( EVoteListState ListState) )

SetupButtonBar Source code

function SetupButtonBar ( UTUIButtonBar ButtonBar) )

SetupMutatorToolTip Source code

function bool SetupMutatorToolTip ( UIObject Sender, out UIToolTip CustomToolTip) )

TabTick Source code

function TabTick ( float DeltaTime) )
This tab is being ticked

TrimGameType Source code

function string TrimGameType ( string Map) )
OBSOLETE - used GetMapFriendlyName

UpdateGameVoteLists Source code

function UpdateGameVoteLists ( UTVoteReplicationInfo VRI) )

UpdateMapVoteLists Source code

function UpdateMapVoteLists ( UTVoteReplicationInfo VRI) )

UpdateMutatorVoteLists Source code

function UpdateMutatorVoteLists ( UTVoteReplicationInfo VRI, optional bool bFullUpdate) )


Defaultproperties

defaultproperties
{
   WinningVoteCellStyle=(DefaultStyleTag="DefaultCellStyleHover",RequiredStyleClass=Class'Engine.UIStyle_Combo')
   WinningVoteOverlayStyle=(DefaultStyleTag="ListItemBackgroundHoverStyle",RequiredStyleClass=Class'Engine.UIStyle_Image')
   DefaultVoteCellStyle=(DefaultStyleTag="DefaultCellStyleSelected",RequiredStyleClass=Class'Engine.UIStyle_Combo')
   DefaultVoteOverlayStyle=(DefaultStyleTag="ListItemBackgroundSelectedStyle",RequiredStyleClass=Class'Engine.UIStyle_Image')
   bRequiresTick=True
   __OnTick__Delegate=Default__UTUITabPage_VoteTab.TabTick
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'UTGame.Default__UTTabPage_MidGame:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UTUITabPage_VoteTab"
   ObjectArchetype=UTTabPage_MidGame'UTGame.Default__UTTabPage_MidGame'
}

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Creation time: sk 18-3-2018 10:00:59.940 - Created with UnCodeX