defaultproperties
{
JumpSound=SoundCue'A_Vehicle_Manta.Sounds.A_Vehicle_Manta_JumpCue'
DuckSound=SoundCue'A_Vehicle_Manta.Sounds.A_Vehicle_Manta_CrouchCue'
FanEffectIndex=11
FanEffectParameterName="MantaFanSpin"
FlameJetEffectParameterName="Jet"
GroundEffectIndices(0)=12
GroundEffectIndices(1)=13
WaterGroundEffect=ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.PS_Manta_Water_Effects'
bHasEnemyVehicleSound=True
Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=MyLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTVehicle_Manta:MyLightEnvironment'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTVehicle_Manta:MyLightEnvironment'
End Object
LightEnvironment=MyLightEnvironment
Seats(0)=(GunClass=Class'UTGameContent.UTVWeap_MantaGun',GunSocket=("Gun_Socket_01","Gun_Socket_02"),WeaponEffects=((SocketName="Gun_Socket_01",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=3.000000,Y=6.000000,Z=6.000000)),(SocketName="Gun_Socket_02",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=3.000000,Y=6.000000,Z=6.000000))),TurretControls=("gun_rotate_lt","gun_rotate_rt"),CameraTag="ViewSocket",CameraBaseOffset=(X=-20.000000,Y=0.000000,Z=10.000000),CameraOffset=-180.000000,bSeatVisible=True,SeatOffset=(X=-30.000000,Y=0.000000,Z=-5.000000),DriverDamageMult=0.750000,SeatIconPOS=(X=0.460000,Y=0.450000))
VehicleEffects(0)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Exhaust_Smoke',EffectSocket="Tailpipe_1")
VehicleEffects(1)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Exhaust_Smoke',EffectSocket="Tailpipe_2")
VehicleEffects(2)=(EffectStartTag="BoostStart",EffectEndTag="BoostStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost_Jump',EffectSocket="Wing_Lft_Socket")
VehicleEffects(3)=(EffectStartTag="BoostStart",EffectEndTag="BoostStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost_Jump',EffectSocket="Wing_Rt_Socket")
VehicleEffects(4)=(EffectStartTag="CrushStart",EffectEndTag="CrushStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Down_Boost',EffectSocket="Wing_Lft_Socket")
VehicleEffects(5)=(EffectStartTag="CrushStart",EffectEndTag="CrushStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Down_Boost',EffectSocket="Wing_Rt_Socket")
VehicleEffects(6)=(EffectStartTag="MantaWeapon01",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Gun_MuzzleFlash',EffectSocket="Gun_Socket_02")
VehicleEffects(7)=(EffectStartTag="MantaWeapon02",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Gun_MuzzleFlash',EffectSocket="Gun_Socket_01")
VehicleEffects(8)=(bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost',EffectSocket="Wing_Lft_Socket")
VehicleEffects(9)=(bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost',EffectSocket="Wing_Rt_Socket")
VehicleEffects(10)=(EffectStartTag="DamageSmoke",EffectEndTag="NoDamageSmoke",EffectTemplate=ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Manta',EffectSocket="DamageSmoke01")
VehicleEffects(11)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.P_FX_Manta_Blades_Blurred',EffectSocket="BladeSocket")
VehicleEffects(12)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Ground_FX',EffectSocket="Wing_Lft_Socket")
VehicleEffects(13)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Ground_FX',EffectSocket="Wing_Rt_Socket")
VehicleEffects(14)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Wing_Lft_Socket")
VehicleEffects(15)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Wing_Rt_Socket")
VehicleEffects(16)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Gun_Socket_01")
VehicleEffects(17)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Gun_Socket_02")
VehicleEffects(18)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="ExhaustPort")
DamageParamScaleLevels(0)=(DamageParamName="Damage1",Scale=1.000000)
DamageParamScaleLevels(1)=(DamageParamName="Damage2",Scale=1.500000)
DamageParamScaleLevels(2)=(DamageParamName="Damage3",Scale=1.500000)
DamageMorphTargets(0)=(MorphNodeName="MorphNodeW_Front",InfluenceBone="Damage_LtCanard",Health=70,DamagePropNames=("Damage2"))
DamageMorphTargets(1)=(MorphNodeName="MorphNodeW_Right",InfluenceBone="Damage_RtRotor",Health=70,DamagePropNames=("Damage3"))
DamageMorphTargets(2)=(MorphNodeName="MorphNodeW_Left",InfluenceBone="Damage_LtRotor",Health=70,DamagePropNames=("Damage3"))
DamageMorphTargets(3)=(MorphNodeName="MorphNodeW_Rear",InfluenceBone="Hatch",Health=70,DamagePropNames=("Damage1"))
TeamMaterials(0)=MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Red'
TeamMaterials(1)=MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Blue'
BigExplosionTemplates(0)=(Template=ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Far',MinDistance=350.000000)
BigExplosionTemplates(1)=(Template=ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Near')
BigExplosionSocket="VH_Death"
ExplosionSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Explode'
Begin Object Class=AudioComponent Name=BaseScrapeSound ObjName=BaseScrapeSound Archetype=AudioComponent'Engine.Default__AudioComponent'
SoundCue=SoundCue'A_Gameplay.A_Gameplay_Onslaught_MetalScrape01Cue'
Name="BaseScrapeSound"
ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
End Object
ScrapeSound=BaseScrapeSound
IconCoords=(U=859.000000,V=0.000000,UL=36.000000,VL=27.000000)
SpawnMaterialLists(0)=(Materials=(MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Spawn_Red'))
SpawnMaterialLists(1)=(Materials=(MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Spawn_Blue'))
BurnOutMaterial(0)=MaterialInstanceTimeVarying'VH_Manta.Materials.MITV_VH_Manta_Red_BO'
BurnOutMaterial(1)=MaterialInstanceTimeVarying'VH_Manta.Materials.MITV_VH_Manta_Blue_BO'
HoverBoardAttachSockets(0)="HoverAttach00"
EnemyVehicleSound(0)=SoundNodeWave'A_Character_Reaper.BotStatus.A_BotStatus_Reaper_EnemyManta'
EnemyVehicleSound(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyManta'
HudCoords=(U=228.000000,V=143.000000,UL=-119.000000,VL=106.000000)
Begin Object Class=UTVehicleSimHover Name=SimObject ObjName=SimObject Archetype=UTVehicleSimHover'UTGame.Default__UTVehicle_Manta:SimObject'
ObjectArchetype=UTVehicleSimHover'UTGame.Default__UTVehicle_Manta:SimObject'
End Object
SimObj=SimObject
Begin Object Class=UTHoverWheel Name=RThruster ObjName=RThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:RThruster'
ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:RThruster'
End Object
Wheels(0)=RThruster
Begin Object Class=UTHoverWheel Name=LThruster ObjName=LThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:LThruster'
ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:LThruster'
End Object
Wheels(1)=LThruster
Begin Object Class=UTHoverWheel Name=FThruster ObjName=FThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:FThruster'
ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:FThruster'
End Object
Wheels(2)=FThruster
Begin Object Class=RB_StayUprightSetup Name=MyStayUprightSetup_4 ObjName=MyStayUprightSetup_4 Archetype=RB_StayUprightSetup'UTGame.Default__UTVehicle_Manta:MyStayUprightSetup_4'
ObjectArchetype=RB_StayUprightSetup'UTGame.Default__UTVehicle_Manta:MyStayUprightSetup_4'
End Object
StayUprightConstraintSetup=RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Manta_Content:MyStayUprightSetup_4'
Begin Object Class=RB_ConstraintInstance Name=MyStayUprightConstraintInstance_4 ObjName=MyStayUprightConstraintInstance_4 Archetype=RB_ConstraintInstance'UTGame.Default__UTVehicle_Manta:MyStayUprightConstraintInstance_4'
ObjectArchetype=RB_ConstraintInstance'UTGame.Default__UTVehicle_Manta:MyStayUprightConstraintInstance_4'
End Object
StayUprightConstraintInstance=RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Manta_Content:MyStayUprightConstraintInstance_4'
Begin Object Class=AudioComponent Name=MantaEngineSound ObjName=MantaEngineSound Archetype=AudioComponent'Engine.Default__AudioComponent'
SoundCue=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_EngineLoop'
Name="MantaEngineSound"
ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
End Object
EngineSound=MantaEngineSound
CollisionSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Collide'
EnterVehicleSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Start'
ExitVehicleSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Stop'
EngineStartOffsetSecs=0.500000
Begin Object Class=SkeletalMeshComponent Name=SVehicleMesh ObjName=SVehicleMesh Archetype=SkeletalMeshComponent'UTGame.Default__UTVehicle_Manta:SVehicleMesh'
SkeletalMesh=SkeletalMesh'VH_Manta.Mesh.SK_VH_Manta'
AnimTreeTemplate=AnimTree'VH_Manta.Anims.AT_Manta'
PhysicsAsset=PhysicsAsset'VH_Manta.Mesh.SK_VH_Manta_Physics'
MorphSets(0)=MorphTargetSet'VH_Manta.Mesh.VH_Manta_MorphTargets'
ObjectArchetype=SkeletalMeshComponent'UTGame.Default__UTVehicle_Manta:SVehicleMesh'
End Object
Mesh=SVehicleMesh
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTVehicle_Manta:CollisionCylinder'
CollisionHeight=40.000000
CollisionRadius=100.000000
Translation=(X=-40.000000,Y=0.000000,Z=40.000000)
ObjectArchetype=CylinderComponent'UTGame.Default__UTVehicle_Manta:CollisionCylinder'
End Object
CylinderComponent=CollisionCylinder
Components(0)=CollisionCylinder
Components(1)=SVehicleMesh
Components(2)=MyLightEnvironment
Components(3)=SimObject
Components(4)=MantaEngineSound
Components(5)=BaseScrapeSound
CollisionComponent=SVehicleMesh
Name="Default__UTVehicle_Manta_Content"
ObjectArchetype=UTVehicle_Manta'UTGame.Default__UTVehicle_Manta'
}
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