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UTGameContent.UTVehicle_Manta_Content

Extends
UTVehicle_Manta

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.Vehicle
         |   
         +-- Engine.SVehicle
            |   
            +-- UTGame.UTVehicleBase
               |   
               +-- UTGame.UTVehicle
                  |   
                  +-- UTGame.UTHoverVehicle
                     |   
                     +-- UTGame.UTVehicle_Manta
                        |   
                        +-- UTGameContent.UTVehicle_Manta_Content

Variables Summary
Inherited Variables from UTGame.UTVehicle_Manta
bDoBikeJump, bHoldingDuck, BladeBlur, BoneOffsetZAdjust, bPressingAltFire, CrouchedAirSpeed, CrouchedWheelSuspensionStiffness, CrouchedWheelSuspensionTravel, DesiredBladeBlur, DesiredFlameJetValue, DuckForceMag, DuckSound, FanEffectIndex, FanEffectParameterName, FlameJetEffectParameterName, FlameJetValue, FullWheelSuspensionStiffness, FullWheelSuspensionTravel, JumpCheckTraceDist, JumpDelay, JumpForceMag, JumpSound, LastJumpTime, MaxJumpZVel, SuspensionTravelAdjustSpeed
Inherited Variables from UTGame.UTHoverVehicle
CustomGravityScaling, FullAirSpeed, GroundEffectDistParameterName, GroundEffectIndices, MaxGroundEffectDist, StallZGravityScaling, WaterGroundEffect

Functions Summary
function BlowupVehicle ()))
functionbool Died (Controller Killer, class<DamageType> DamageType, vector HitLocation))
function DrivingStatusChanged ()))
function InitializeEffects ()))
event MantaDuckEffect ()))
event MantaJumpEffect ()))
function SetVehicleEffectParms (name TriggerName, ParticleSystemComponent PSC))
event TakeDamage (int Damage, Controller EventInstigator, vector HitLocation, vector Momentum, class<DamageType> DamageType, optional TraceHitInfo HitInfo, optional Actor DamageCauser))
Inherited Functions from UTGame.UTVehicle_Manta
CanBeBaseForPawn, ChooseFireMode, Dodge, DriverEnter, DrivingStatusChanged, FastVehicle, GetChargePower, IncomingMissile, MantaDuckEffect, MantaJumpEffect, OverrideBeginFire, OverrideEndFire, PossessedBy, PostBeginPlay, RecommendCharge, ReplicatedEvent, RigidBodyCollision, ShouldClamp, TooCloseToAttack
Inherited Functions from UTGame.UTHoverVehicle
BlowupVehicle, TakeDamage


Functions Detail

BlowupVehicle Source code

simulated function BlowupVehicle ( ) )

Died Source code

function bool Died ( Controller Killer, class<DamageType> DamageType, vector HitLocation) )

DrivingStatusChanged Source code

simulated function DrivingStatusChanged ( ) )

InitializeEffects Source code

simulated function InitializeEffects ( ) )

MantaDuckEffect Source code

simulated event MantaDuckEffect ( ) )

MantaJumpEffect Source code

simulated event MantaJumpEffect ( ) )

SetVehicleEffectParms Source code

simulated function SetVehicleEffectParms ( name TriggerName, ParticleSystemComponent PSC) )

TakeDamage Source code

simulated event TakeDamage ( int Damage, Controller EventInstigator, vector HitLocation, vector Momentum, class<DamageType> DamageType, optional TraceHitInfo HitInfo, optional Actor DamageCauser) )


Defaultproperties

defaultproperties
{
   JumpSound=SoundCue'A_Vehicle_Manta.Sounds.A_Vehicle_Manta_JumpCue'
   DuckSound=SoundCue'A_Vehicle_Manta.Sounds.A_Vehicle_Manta_CrouchCue'
   FanEffectIndex=11
   FanEffectParameterName="MantaFanSpin"
   FlameJetEffectParameterName="Jet"
   GroundEffectIndices(0)=12
   GroundEffectIndices(1)=13
   WaterGroundEffect=ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.PS_Manta_Water_Effects'
   bHasEnemyVehicleSound=True
   Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=MyLightEnvironment Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTVehicle_Manta:MyLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTVehicle_Manta:MyLightEnvironment'
   End Object
   LightEnvironment=MyLightEnvironment
   Seats(0)=(GunClass=Class'UTGameContent.UTVWeap_MantaGun',GunSocket=("Gun_Socket_01","Gun_Socket_02"),WeaponEffects=((SocketName="Gun_Socket_01",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=3.000000,Y=6.000000,Z=6.000000)),(SocketName="Gun_Socket_02",Offset=(X=-35.000000,Y=-3.000000,Z=0.000000),Scale3D=(X=3.000000,Y=6.000000,Z=6.000000))),TurretControls=("gun_rotate_lt","gun_rotate_rt"),CameraTag="ViewSocket",CameraBaseOffset=(X=-20.000000,Y=0.000000,Z=10.000000),CameraOffset=-180.000000,bSeatVisible=True,SeatOffset=(X=-30.000000,Y=0.000000,Z=-5.000000),DriverDamageMult=0.750000,SeatIconPOS=(X=0.460000,Y=0.450000))
   VehicleEffects(0)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Exhaust_Smoke',EffectSocket="Tailpipe_1")
   VehicleEffects(1)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Exhaust_Smoke',EffectSocket="Tailpipe_2")
   VehicleEffects(2)=(EffectStartTag="BoostStart",EffectEndTag="BoostStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost_Jump',EffectSocket="Wing_Lft_Socket")
   VehicleEffects(3)=(EffectStartTag="BoostStart",EffectEndTag="BoostStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost_Jump',EffectSocket="Wing_Rt_Socket")
   VehicleEffects(4)=(EffectStartTag="CrushStart",EffectEndTag="CrushStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Down_Boost',EffectSocket="Wing_Lft_Socket")
   VehicleEffects(5)=(EffectStartTag="CrushStart",EffectEndTag="CrushStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Down_Boost',EffectSocket="Wing_Rt_Socket")
   VehicleEffects(6)=(EffectStartTag="MantaWeapon01",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Gun_MuzzleFlash',EffectSocket="Gun_Socket_02")
   VehicleEffects(7)=(EffectStartTag="MantaWeapon02",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Gun_MuzzleFlash',EffectSocket="Gun_Socket_01")
   VehicleEffects(8)=(bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost',EffectSocket="Wing_Lft_Socket")
   VehicleEffects(9)=(bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Up_Boost',EffectSocket="Wing_Rt_Socket")
   VehicleEffects(10)=(EffectStartTag="DamageSmoke",EffectEndTag="NoDamageSmoke",EffectTemplate=ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Manta',EffectSocket="DamageSmoke01")
   VehicleEffects(11)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.P_FX_Manta_Blades_Blurred',EffectSocket="BladeSocket")
   VehicleEffects(12)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Ground_FX',EffectSocket="Wing_Lft_Socket")
   VehicleEffects(13)=(EffectStartTag="EngineStart",EffectEndTag="EngineStop",bRestartRunning=True,EffectTemplate=ParticleSystem'VH_Manta.Effects.PS_Manta_Ground_FX',EffectSocket="Wing_Rt_Socket")
   VehicleEffects(14)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Wing_Lft_Socket")
   VehicleEffects(15)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Wing_Rt_Socket")
   VehicleEffects(16)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Gun_Socket_01")
   VehicleEffects(17)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="Gun_Socket_02")
   VehicleEffects(18)=(EffectStartTag="MantaOnFire",EffectEndTag="MantaNormal",bRestartRunning=True,EffectTemplate=ParticleSystem'Envy_Effects.Tests.Effects.P_Vehicle_Damage_1',EffectSocket="ExhaustPort")
   DamageParamScaleLevels(0)=(DamageParamName="Damage1",Scale=1.000000)
   DamageParamScaleLevels(1)=(DamageParamName="Damage2",Scale=1.500000)
   DamageParamScaleLevels(2)=(DamageParamName="Damage3",Scale=1.500000)
   DamageMorphTargets(0)=(MorphNodeName="MorphNodeW_Front",InfluenceBone="Damage_LtCanard",Health=70,DamagePropNames=("Damage2"))
   DamageMorphTargets(1)=(MorphNodeName="MorphNodeW_Right",InfluenceBone="Damage_RtRotor",Health=70,DamagePropNames=("Damage3"))
   DamageMorphTargets(2)=(MorphNodeName="MorphNodeW_Left",InfluenceBone="Damage_LtRotor",Health=70,DamagePropNames=("Damage3"))
   DamageMorphTargets(3)=(MorphNodeName="MorphNodeW_Rear",InfluenceBone="Hatch",Health=70,DamagePropNames=("Damage1"))
   TeamMaterials(0)=MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Red'
   TeamMaterials(1)=MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Blue'
   BigExplosionTemplates(0)=(Template=ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Far',MinDistance=350.000000)
   BigExplosionTemplates(1)=(Template=ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Near')
   BigExplosionSocket="VH_Death"
   ExplosionSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Explode'
   Begin Object Class=AudioComponent Name=BaseScrapeSound ObjName=BaseScrapeSound Archetype=AudioComponent'Engine.Default__AudioComponent'
      SoundCue=SoundCue'A_Gameplay.A_Gameplay_Onslaught_MetalScrape01Cue'
      Name="BaseScrapeSound"
      ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
   End Object
   ScrapeSound=BaseScrapeSound
   IconCoords=(U=859.000000,V=0.000000,UL=36.000000,VL=27.000000)
   SpawnMaterialLists(0)=(Materials=(MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Spawn_Red'))
   SpawnMaterialLists(1)=(Materials=(MaterialInstanceConstant'VH_Manta.Materials.MI_VH_Manta_Spawn_Blue'))
   BurnOutMaterial(0)=MaterialInstanceTimeVarying'VH_Manta.Materials.MITV_VH_Manta_Red_BO'
   BurnOutMaterial(1)=MaterialInstanceTimeVarying'VH_Manta.Materials.MITV_VH_Manta_Blue_BO'
   HoverBoardAttachSockets(0)="HoverAttach00"
   EnemyVehicleSound(0)=SoundNodeWave'A_Character_Reaper.BotStatus.A_BotStatus_Reaper_EnemyManta'
   EnemyVehicleSound(1)=SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyManta'
   HudCoords=(U=228.000000,V=143.000000,UL=-119.000000,VL=106.000000)
   Begin Object Class=UTVehicleSimHover Name=SimObject ObjName=SimObject Archetype=UTVehicleSimHover'UTGame.Default__UTVehicle_Manta:SimObject'
      ObjectArchetype=UTVehicleSimHover'UTGame.Default__UTVehicle_Manta:SimObject'
   End Object
   SimObj=SimObject
   Begin Object Class=UTHoverWheel Name=RThruster ObjName=RThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:RThruster'
      ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:RThruster'
   End Object
   Wheels(0)=RThruster
   Begin Object Class=UTHoverWheel Name=LThruster ObjName=LThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:LThruster'
      ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:LThruster'
   End Object
   Wheels(1)=LThruster
   Begin Object Class=UTHoverWheel Name=FThruster ObjName=FThruster Archetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:FThruster'
      ObjectArchetype=UTHoverWheel'UTGame.Default__UTVehicle_Manta:FThruster'
   End Object
   Wheels(2)=FThruster
   Begin Object Class=RB_StayUprightSetup Name=MyStayUprightSetup_4 ObjName=MyStayUprightSetup_4 Archetype=RB_StayUprightSetup'UTGame.Default__UTVehicle_Manta:MyStayUprightSetup_4'
      ObjectArchetype=RB_StayUprightSetup'UTGame.Default__UTVehicle_Manta:MyStayUprightSetup_4'
   End Object
   StayUprightConstraintSetup=RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Manta_Content:MyStayUprightSetup_4'
   Begin Object Class=RB_ConstraintInstance Name=MyStayUprightConstraintInstance_4 ObjName=MyStayUprightConstraintInstance_4 Archetype=RB_ConstraintInstance'UTGame.Default__UTVehicle_Manta:MyStayUprightConstraintInstance_4'
      ObjectArchetype=RB_ConstraintInstance'UTGame.Default__UTVehicle_Manta:MyStayUprightConstraintInstance_4'
   End Object
   StayUprightConstraintInstance=RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Manta_Content:MyStayUprightConstraintInstance_4'
   Begin Object Class=AudioComponent Name=MantaEngineSound ObjName=MantaEngineSound Archetype=AudioComponent'Engine.Default__AudioComponent'
      SoundCue=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_EngineLoop'
      Name="MantaEngineSound"
      ObjectArchetype=AudioComponent'Engine.Default__AudioComponent'
   End Object
   EngineSound=MantaEngineSound
   CollisionSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Collide'
   EnterVehicleSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Start'
   ExitVehicleSound=SoundCue'A_Vehicle_Manta.SoundCues.A_Vehicle_Manta_Stop'
   EngineStartOffsetSecs=0.500000
   Begin Object Class=SkeletalMeshComponent Name=SVehicleMesh ObjName=SVehicleMesh Archetype=SkeletalMeshComponent'UTGame.Default__UTVehicle_Manta:SVehicleMesh'
      SkeletalMesh=SkeletalMesh'VH_Manta.Mesh.SK_VH_Manta'
      AnimTreeTemplate=AnimTree'VH_Manta.Anims.AT_Manta'
      PhysicsAsset=PhysicsAsset'VH_Manta.Mesh.SK_VH_Manta_Physics'
      MorphSets(0)=MorphTargetSet'VH_Manta.Mesh.VH_Manta_MorphTargets'
      ObjectArchetype=SkeletalMeshComponent'UTGame.Default__UTVehicle_Manta:SVehicleMesh'
   End Object
   Mesh=SVehicleMesh
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTVehicle_Manta:CollisionCylinder'
      CollisionHeight=40.000000
      CollisionRadius=100.000000
      Translation=(X=-40.000000,Y=0.000000,Z=40.000000)
      ObjectArchetype=CylinderComponent'UTGame.Default__UTVehicle_Manta:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Components(0)=CollisionCylinder
   Components(1)=SVehicleMesh
   Components(2)=MyLightEnvironment
   Components(3)=SimObject
   Components(4)=MantaEngineSound
   Components(5)=BaseScrapeSound
   CollisionComponent=SVehicleMesh
   Name="Default__UTVehicle_Manta_Content"
   ObjectArchetype=UTVehicle_Manta'UTGame.Default__UTVehicle_Manta'
}

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Creation time: sk 18-3-2018 10:01:00.860 - Created with UnCodeX